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Friday, August 15, 2014
08/15/2014 - Citizens of Earth Release Data Pushed to NovemberCitizens of Earth Hits PSN, Nintendo eShop, and Steam for $14.99 in November
The good news is that we'll be
releasing Citizens of Earth for $14.99 on each of the five platforms it's available for. That's PlayStation 4, PlayStation
Vita, Nintendo 3DS, Wii U, and PC if you haven't been keeping count!
In effort to have more champagne time
- whoops, I mean CAMPAIGN time! - we are pushing back the release of Citizens of Earth from October, 2014, to the coincidentally-more-suitable
election month: November!
No one likes delaying games, but hopefully the $14.99 price point for 30+ hours of classic
JRPG-inspired entertainment will assuage those pains.
Submitted by: E. Thomas
11:04 pm pdt
Thursday, August 14, 2014
08/14/2014 - Goat Simulator coming to Xbox OneGoat Simulator coming
to Xbox One For release: August 13th
– 14th (TBC)
Following unveiling during the Xbox news briefing at gamescom 2014, Double Eleven
and Coffee Stain Studios are delighted to announce that gamers will soon be able to embark on the adventure that is Goat Simulator
on Xbox One, the all-in-one games and entertainment system from Microsoft, via the ID@Xbox self-publishing program!
Double Eleven will honour the hilarious, unique and somewhat violent nature of Goat Simulator to ensure Xbox One owners
get the ultimate goat experience.
Players will be able to live the dream and cause as much destruction as an actual
goat from the comfort of their couch. Live life as a goat and wreck the world around you; add some creativity to your destruction
and you’ll rack up even more points! Goat Simulator’s charm comes in part from the bugs that were deliberately
left in. Coffee Stain Studios, the original developers, fixed the crash-bugs but left everything else to ensure a well-rounded,
realistic experience of life as a goat (with hilarious consequences).
Lee Hutchinson CEO, "We're delighted
to be working with Coffee Stain. They've created something truly enjoyable and completely disruptive; we want to bring that
to Xbox One."
Anton Westbergh CEO, "Getting on Xbox One with the help of Double Eleven is really exciting.
Everyone deserves a chance to goat around, and this is one step in the right direction!"
Follow @DoubleElevenLtd
for more information!
Notes to Editors:
About Double Eleven Ltd Double Eleven is an indie-friendly developer and publisher of video games. As a developer we have a tremendous amount
of experience, and a publisher we have an equal amount of respect for the process. Our philosophy is simply that; great
people + great environment = the best chance of making a game people will enjoy.
More information about Double
Eleven can be found on our website at www.double11.co.uk
Submitted by: E. Thomas
9:27 pm pdt
Wednesday, August 13, 2014
08/13/2014 - Always Sometimes Monsters Demo Now AvailableALWAYS SOMETIMES MONSTERS
DEMO NOW AVAILABLE FOR DOWNLOAD Toronto,
Canada – Toronto, Canada – Independent developer Vagabond Dog and oppressive game publisher Devolver
Digital have released a unique new demo for the unconventional RPG Always Sometimes Monsters. Gamers will assume the role
of a video game journalist attending a review event for the game itself and be able to interact with other journalists, the
developers, and, of course, play a short demo of Always Sometimes Monsters. Those that complete the demo will be able to write
a review and score the game within the demo and help determine the success of the developers.
"Always Sometimes
Monsters is one of those RPGs that's best enjoyed when you can compare your game with someone else and see how different your
experiences were," said Justin Amirkhani of Vagabond Dog. "This demo offers players the opportunity to do so by
mixing game highlights with real-world quotes from fellow players and critics alike in one absurdly meta package. We may have
gone over the top on this one."
Released in May to both critical and commercial success, Always Sometimes
Monsters tells the story of a down-and-out character on the verge of collapse after learning the love of his or her life is
set to marry someone else. Selecting from characters of different gender, race and sexual orientation players will encounter
a world that reacts uniquely to who they are as they live through common experiences and unique hardships. With time working
against them, players set out on a unique cross-country journey filled with memorable and countless choices. Each playthrough
is filled with a staggering number of diverging paths, creating a narrative tailored to the individual playing, their choices,
and their personal ethical compass.
Always Sometimes Monsters and the new demo are available on Steam (http://store.steampowered.com/app/317760) with a 50% discount on the full game to celebrate the launch of the demo.
For more information visit vagabonddog.com or follow @VagabondDog on Twitter. Steam
Page: http://store.steampowered.com/app/317760 Website: http://www.alwayssometimesmonsters.com/
Submitted by: E. Thomas
4:06 pm pdt
Tuesday, August 12, 2014
08/12/2014 - The Golf Club coming to Xbox One in August“THE GOLF CLUB”
TEES OFF NEXT GEN GOLFING THIS AUGUST HB
Studios Announces Full Retail Release Date For Golf Simulator
(Nova Scotia, CAN) Aug 12, 2014 - Canadian
video game developer, HB Studios, today announced that its golf simulation, The Golf Club will launch
on Xbox One through Xbox Live on August 19, 2014. The Golf Club will also leave early access for
a full retail release on Windows PC through digital download distribution service Steam the same day. The PlayStation 4 version
of The Golf Club will launch later this month pending certification approval. Credited with making
some of the most critically acclaimed sport franchises on the EA SPORTS label, HB Studios has developed the first golf title
to bring procedurally generated courses to next gen console. The Golf Club is a highly realistic
game that allows players to fully customize their golfing experience by creating and playing the course of their dreams with
the built-in Greg Norman Course Designer.
“We are incredibly excited to give golf fans the game they’ve
always wanted,” said Anthony Kyne, Producer at HB Studios. “No other golf game provides players with this level
of customization and sophistication in course design on PC and next generation consoles. We’ve worked extremely hard
to get The Golf Club ready for launch, so it’s really rewarding to officially announce the launch date and
share that with our fans.”
The Golf Club is a fully featured golfing experience
where users can play against friends’ and rivals’ best rounds in turn-based/asynchronous competition modes enhanced
by cloud-based technology. The game supports Tours & Tournaments, stroke play, match play, and 4-ball.
The
Golf Club’s Greg Norman Course Designer allows players to build an unlimited number of golf courses, which
can then be shared and played with friends online. New courses can be generated in a matter of seconds by selecting a theme,
terrain features, and number of holes. Players can then enjoy a full suite of editing tools from changing the time of day
to placing hazards and objects to create the ultimate golf challenge. Players can also discover new courses built by friends
and the community by filtering through rank and difficulty, as well as interact with new members of The Golf Club
through the Message Center.
The game is due for worldwide release on Sony PlayStation 4, Microsoft Xbox One and
PC Windows platforms priced $34.99.
The Golf Club comes complete with three modes: stroke play, match
play and 4-ball, no loading times between holes, and the course designer feature.
For more information on HB studios
and a full feature list for The Golf Club at final release, please visit www.thegolfclubgame.com. Follow The Golf Club on twitter @thegolfclubgame.
About HB Studios Founded in 2000 and headquartered
in Lunenburg, Nova Scotia, Canada, HB Studios is an electronic entertainment software company that specializes in creating
console, mobile, handheld and PC games. To date, HB has shipped 43 titles, selling over 23 million units, and contributed
to 20 others.
More information about HB Studios and its products can be found on the company’s website, www.hb-studios.com.
Submitted by: E. Thomas
3:09 pm pdt
Monday, August 11, 2014
08/11/2014 - Dead Island Gameplay Debut at Gamescom 2014Sunshine & Slaughter:
Dead Island 2 Debuts Gameplay at Gamescom 2014 - Dead Island 2 Playable At Gamescom 2014 For The First Time -
August 11, 2014
- Cologne, Germany - Deep Silver revealed the first gameplay trailer for Dead Island 2 today , the
next installment in the multi-million-selling Dead Island franchise. In the debut gameplay trailer, sunshine meets bloody
melee violence once again, this time in the sunny realms of California. Dead Island 2 developed by YAGER is coming
spring 2015 for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system
from Microsoft, as well as Windows PC.
Fans at Gamescom will enjoy the Dead Island 2 zombie slaughter
fest under the blue skies of Los Angeles, just below the iconic Hollywood sign in the first hands-on showcase at the Deep
Silver booth in Hall 9.1, B11/C10.
Dead Island 2 picks up the Dead Island and Escape Dead
Island storyline several months after the events on the Banoi islands. The United States military has put the Golden
State under full quarantine which, for some, is a dream come true with a promise of a fresh start. California's newfound bloody
paradise is an action-packed playground featuring the acclaimed, seamless multiplayer for up to eight players who cooperate,
compete or simply coexist in a truly social, new-gen multiplayer experience.
For more information, hit up the official
website at www.deadisland.com or any of the official channels:
Facebook: www.facebook.com/deadislandgame YouTube: www.youtube.com/deadislandgame Twitter: twitter.com/deadislandgame
Submitted by: E. Thomas
3:59 pm pdt
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