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Friday, September 20, 2013
09/21/2013 - PixelJunk Monsters Ultimate coming to Mac and Linux PixelJunk Monsters Ultimate coming to Mac and Linux on September 28th!
As part of our continuing commitment
to bring more PixelJunk to more people we are pleased to bring PixelJunk Monsters is coming to Mac and Linux! Players won’t
have long to wait – these versions will be available on September 28th through Steam and our digital retailing
partners!
PixelJunk Monsters Ultimate comes with Steam Play, meaning those who bought it for PC will be able to
enjoy it on Mac and Linux too. PixelJunk Monsters is now hopefully available to almost everyone no matter what system they’re
running. We’ve been beta testing it across all of these operating systems, so the call is on for PC, Mac and Linux gamers
to unite!
The Double Eleven team have worked really hard to minimise the wait for Mac and Linux gamers. One month
later, here we are! There’s more PixelJunk coming this side of the holiday, and the next time gamers of all platforms
will be treated equally to a simultaneous release!
Follow us on @PJMonsters for more updates, or if you’re
looking for a new co-op player!
11:16 pm pdt
Thursday, September 19, 2013
09/19/2013 - Metro Last Light adds Fan Designed WeaponMetro: Last Light developer 4A Games recreates fan designed weapon, the
Multi Barreled Bicycle Shotgun, in-game
Alexandre Bannwarth, a 1st year design student at Victoria University of Wellington, New Zealand saw his
dream weapon design for ‘Metro: Last Light’ become (virtual) reality when Ukrainian developer 4A Games offered
to build his creation in-game.
Based on the novels by Russian author Dmitry Glukhovsky, the critically acclaimed
video game ‘Metro: Last Light’ is set in a bleak post-apocalypse, where the remnants of mankind struggle to survive
in the Moscow Metro – the largest nuclear bunker in the world.
With modern technologies lost forever, these
survivors have learned to fashion crude, hand-made weaponry scavenged together from scrap metal and spare parts.
Inspired by 4A’s incredible designs, Alexandre submitted his own - the ‘Multi Barreled Bicycle Shotgun’
- in a ‘Design a Weapon’ competition run by gaming website GamePlanet.co.nz.
His winning design caught
the eye of 4A Games, as did the competition judges’ tongue-in-cheek verdict – “It will be scandalous if
4A Games doesn’t release it as DLC (downloadable content) for the game…”
Never one to
shirk a challenge, 4A Games’ team of weapon designers, led by Andre ‘Prof’ Prokhorov (an engineer by training
who personally designed most of Metro: Last Light’s unique handmade arsenal) have, with Alexandre’s permission,
done exactly that.
The unique ‘Multi Barreled Bicycle Shotgun’ is made from reclaimed bicycle parts
and, like all of Metro’s handmade weapons, is based on sound mechanical principles that mean it could conceivably function
in the ‘real’ world.
“When we saw Alexandre’s winning design, and GamePlanet’s mock
challenge to 4A Games we knew we had to try and make this happen,” said Huw Beynon, Global Brand Manager for Metro:
Last Light at Deep Silver, the game’s publisher. “4A Games spent many hours making this design a reality, with
all the care and dedication they afforded their own designs.”
"Alexandre's concept for the Bicycle Shotgun
was the perfect blueprint for our weapon designers." said Andrew Prokhorov, Creative Director and co-founder at 4A Games.
"When we first saw his design, we immediately saw the potential - it is a fitting addition to the Metro arsenal, and
the team enjoyed the challenge of bringing it to life it in-game."
The Multi Barreled Bicycle Shotgun appears
in the latest DLC pack for Metro: Last Light, the aptly named ‘Developer Pack’, available to download now.
For the full story on how Alexandre’s design became reality, including his own design notes and work-in-progress
images taken from 4A’s development process, visit GamePlanet.co.nz.
For more information about Metro: Last
Light, visit http://www.enterthemetro.com, like us at Facebook.com/MetroVideoGame or follow us on Twitter @MetroVideoGame.
10:06 pm pdt
Tuesday, September 17, 2013
09/17/2013 - Rockstar Games Announces GTA V Now AvailableRockstar Games - Announces Grand Theft Auto V Now Available
New York, NY – September
17, 2013 - Rockstar Games is very proud to announce that Grand Theft Auto V is now available worldwide for the PlayStation®3
computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft, and also available
for digital download from the PlayStation®Network.
“Grand Theft Auto V was a massive undertaking for
us, I'm so proud of what the team created,” said Sam Houser, Founder of Rockstar Games. “We cannot wait for people
to finally play it.”
Developed by series creator, Rockstar North, Grand Theft Auto V pushes the series forward
in exciting new ways. For the first time, players can jump in and out of the lives of three simultaneously playable lead characters,
experiencing all sides of an interwoven story. Set in a satirical reimagining of modern day Southern California, Grand Theft
Auto V offers players the freedom to explore the dense urban metropolis of Los Santos and the wide open countryside of Blaine
County; plan and execute a series of epic heists; meet a vast array of strangers and freaks; or participate in a host of activities,
from golf to arms trafficking, base jumping to yoga and much more.
Following are samples of early reviews:
“The most immersive spectacle in interactive entertainment.” – The New York Times
“No
other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humor
and gift for mayhem. It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of
your own self-directed adventures through San Andreas. It is one of the very best video games ever made." – IGN,
10/10
“It's a remarkable achievement, a peerless marriage of world design, storytelling and mechanics that
pushes these ageing consoles to the limit and makes it all look easy. As we stand on the brink of a new generation, GTA V
sends an intimidating message to the rest of the industry. Beat that." - Edge, 10/10
“You’ve never
seen a game world as thoroughly realized…as irresistible to play as it is to admire.” – Time, 5/5
“GTA V is the culmination of everything we love about the series: It’s big, it’s pretty, and most
importantly it’s just nonstop fun.” – Guardian UK, 100%
“One of the pinnacle achievements
this generation of games has offered.” – CNET
Grand Theft Auto V also includes access to Grand Theft
Auto Online, the revolutionary new open world online game launching October 1, 2013 that comes free with every copy of Grand
Theft Auto V.
For more information about Grand Theft Auto V and Grand Theft Auto Online, please visit www.rockstargames.com/V.
9:58 pm pdt
Monday, September 16, 2013
09/16/2013 - Gunlord Indiegogo Campaign AnnouncedGunlord Indiegogo campaign for PC download and PC-CDROM Hannover – September 16th,2013
NG:DEV.TEAM,
Germany based game developer announces that Gunlord now has a Indiegogo campaign for PC download and CD-ROM.
About
Gunlord (general website: http://www.gun-lord.com/)
Gunlord is a eurostyle platformer with emphasis on exploring
huge worlds and blasting off enemies. This game features 9 stages of exciting 2D game play with over 45 unique enemy types.
Blast yourself through giant landscapes, explore caverns and reveal all secrets!!
Indiegogo Campaign:
http://igg.me/at/gunlordTrailer: http://www.youtube.com/watch?v=qK3UlmM5z7sVideo review of Classic Game Room: http://www.youtube.com/watch?v=fXiDHriOJUwKey Features
·
10 huge stages · 16-bit hand-drawn graphics (pixel art) ·
Non-linear action with 8-way scrolling · Big bad boss enemies · Beautiful sprite work ·
Constant 60 fps for super smooth action · Optional retro style
TV scan line effect (adjustable)
About NG:DEV.TEAM
NG:DEV.TEAM GbR (URL: http://www.ngdevteam.com) is founded by the brothers Timm Hellwig and René Hellwig in 2001. We are a 2D game developer who is specialized in arcade style games. Since 2010 our games are installed in Japanese Arcade
Centers. We are developing commercial video games on various arcade platforms like NEO·GEO™ / Dreamcast
, iDevices, 3DS ,Wii U and PC.
Contact NG:DEV.TEAM press relation: info (at) ngdevteam.com.
Trademark:
All other used brand names and trademarks mentioned are trademarks of their respective owners.
5:40 pm pdt
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