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Friday, January 25, 2013

01/25/2013 - Sega Acquires Relic Entertainment and THQ IPs
Notice of SEGA’s Acquisition of Relic Entertainment and some IPs owned by THQ Inc.

SEGA Corporation (Headquarters: Tokyo, President, Representative Director, and Chief Operating Officer: Naoya Tsurumi, “SEGA”) acquired all of shares of THQ Canada Inc. (Headquarters: Vancouver, Canada, “THQ Canada”) and some IPs owned by THQ Inc., a parent company of THQ Canada on January 24, 2013 in order to further reinforce PC game development capabilities in the U.S. and European regions. THQ Canada has developed million-seller franchise titles such as “Warhammer 40k Dawn of War” and “Company of Heroes” under the brand of Relic Entertainment Studio.

Relic Entertainment was established in 1997 and acquired by THQ Canada in 2004. THQ Canada have been known familiarly as Relic Entertainment since the acquisition and provided a number of high quality games equipped with graphics equal in quality to movies and rich strategic game features mainly for the PC market in the U.S. and European regions. THQ Canada provides several million seller franchise titles, and its representative products include the “Warhammer 40k Dawn of War” series.  As a series Warhammer 40k Dawn of War has sold more than 7 million copies worldwide, whilst the “Company of Heroes” series, a real time strategy game based on the modern history of warfare from World War II and after,  has sold more than 4 million copies worldwide.

"We are incredibly excited to welcome Relic Entertainment into the Sega family.  They are a highly respected development studio, with Company of Heroes and the Warhammer series both testament to the pedigree of their games” commented Jurgen Post, President and COO, SEGA Europe Ltd.  “This acquisition is a strong strategic fit for us and completely in line with our focus on developing new and existing content.”

SEGA already owns three development companies in the U.S. and Europe, and is progressing to support compatibility with the rapidly expanding online games field, such as PC online games, smartphone games and social games. As a result of the THQ Canada acquisition, SEGA will further advance the provision of various appealing entertainment contents by utilising THQ Canada’s high-end content development capabilities and accumulated development know-how, and increase SEGA’s presence in the PC online game market.

□ Company names and product names mentioned above are registered trademarks or trademarks of the respective companies.

Submitted By: E. Thomas

4:08 pm pst          Comments

01/25/2013 - First Episode of Assassin's Creed 3 DLC Coming Feb 19th
The Tyranny of King Washington Draws Near

The First Episode of Assassin’s Creed ® III – The Tyranny of King Washington: The Infamy to Release on February 19

London, UK — January 25, 2012 — The time draws closer to fight for justice against a revolutionary turned tyrant in Assassin’s Creed III newest adventure, the Tyranny of King Washington. The Infamy, the first episode of a three-part tale, will be available on Microsoft’s Xbox 360® video game and entertainment system and Windows PCs on February 19 and on PlayStation®3 computer entertainment system on February 20.

In the first episode of the Tyranny of King Washington series, our hero, Ratonhnhaké:ton, awakens from an unsettling dream to find that, despite his efforts to deliver justice in the newly-founded United States of America, a new king has been crowned – George Washington. The Infamy will take gamers through the beginning of the journey to dethrone King Washington.

The three upcoming episodes of the Tyranny of King Washington are available through the Assassin’s Creed III Season Pass, which is available for purchase for 2400 Microsoft Points on Xbox LIVE or £23.99 on the PlayStation® Network and Windows PC. The first episode, The Tyranny of King Washington: The Infamy, can be purchased as a single DLC pack for 800 Microsoft points or £7.99.
Following The Infamy, The Tyranny of King Washington will continue in two additional content packs that let gamers experience an alternate history of the events following the American Revolution.

All Assassin’s Creed III downloadable content packs will also be available on the Wii UTM.

Assassin’s Creed III is now available on PlayStation®3, Xbox 360® and the Nintendo Wii UTM. For Windows PC gamers, the Assassin’s Creed III Deluxe Edition is available as a digital download and includes all future downloadable content.

About Assassin’s Creed III:
Set against the backdrop of the American Revolution in the late 18th century, Assassin’s Creed III introduces a new hero, Ratonhnhaké:ton, of Native American and English heritage. Adopting the name Connor, he becomes the new voice for justice in the ancient war between the Assassins and Templars. Gamers become an Assassin in the war for liberty against ruthless tyranny in the most stylized and fluid combat experiences in the franchise to date.

Assassin’s Creed III spans the Revolutionary War, taking gamers from the vibrant, untamed frontier and bustling colonial towns to the intense, chaotic battlefields where George Washington’s Continental Army clashed with the imposing British Army and the tumultuous high seas. Assassin’s Creed III features unprecedented scope and scale.

For more information on Assassin’s Creed III, please visit the Assassin’s Creed Official Website:
http://www.assassinscreed.com

Submitted By: E. Thomas

4:06 pm pst          Comments

01/25/2013 - Index Corp and Nintendo Collaborate on New Game
INDEX AND NINTENDO COLLABORATE ON A NEW GAME TITLE

TOKYO, JAPAN - JANUARY 26, 2013 - Index Corporation (headquarters: Setagaya, Tokyo, CEO: Yoshimi Ogawa) has announced a collaboration with Nintendo Co., Ltd. on a new RPG for the recently launched game console, Wii U™.  The collaboration was unveiled as part of the Nintendo Direct presentation on Wednesday.  The title is a joint effort between the ATLUS brand and the Nintendo Fire Emblem series.

The ATLUS brand has released many popular titles including the Shin Megami Tensei series and Persona series.  Recognizing the raving fan base of the Shin Megami Tensei series, and considering ATLUS brand's commitment to high quality content and game development, the partnership is a natural fit for the two brands.

Currently, Index is earnestly proceeding with development, while Nintendo will deliver news out to the customers.

Prior to this announcement, Index had only developed and released games from its own brand, ATLUS, but this collaboration is intended to be a new step for multimedia expansion.

From this joint development, Index hopes to expand its own brand, as well as optimize the efficiency of its resource placement and increase revenue.

About the Fire Emblem series:
The first of the series, Fire Emblem: Shadow Dragons and the Blade of Light, was released in Japan in 1990 by Nintendo. The series has since reached its 13th title and has become a benchmark for the simulation RPG genre. The newest title, Fire Emblem: Awakening, was highly acclaimed by its users and has become a long seller since its Japanese release in April 2012.

About the Shin Megami Tensei series:
One of ATLUS' most acclaimed IPs, the first Shin Megami Tensei game was released in Japan in 1992, and spunoff the popular series, Persona. The most recent title, Shin Megami Tensei IV, is set for release on Nintendo 3DS in 2013, and will be the first true entry in the series in 10 years.

About ATLUS
Index Digital Media Inc.'s ATLUS brand has become known across the industry as a mark of high-quality, deeply immersive, uniquely Japanese video game experiences. With award-winning titles that reach across a variety of genres and platforms, including the Shin Megami Tensei® and Persona® series of role-playing games, the ground-breaking action-adventure/puzzle game Catherine™, and the much-celebrated RPG Demon's Souls™, ATLUS is committed to offering the highest standard in interactive entertainment experiences.

Twitter:
www.twitter.com/AtlusUSA
Facebook: www.facebook.com/AtlusUSA

For breaking news, special promotions, insider info, and more, visit http://www.atlus.com/faithful to join the ranks of the ATLUS Faithful!

© Index Corp. 2013. Shin Megami Tensei, and SMT are registered trademarks of Index Digital Media, Inc.

Wii U is a trademark of Nintendo. 

Submitted By: E. Thomas

4:02 pm pst          Comments

Thursday, January 24, 2013

01/24/2013 - Bayonetta Coming To PSN Download
BAYONETTA WILL BE AVAILABLE FOR DIGITAL DOWNLOAD ON PSN

LONDON & SAN FRANCISCO 24th January 2013 – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the critically acclaimed BAYONETTA™ will soon be available for download on the PlayStation®Network.  Experience the free flowing over-the-top action of BAYONETTA from the creators of Devil May Cry and Resident Evil. Play as a witch with powers beyond the comprehension of mere mortals, and face-off against countless enemies, evil forces and giant sized bosses in a game of 100% pure unadulterated all-out action.

Directed by Hideki Kamiya, this stylish and cinematic action game is known for outlandish finishing moves that are performed with balletic grace as Bayonetta flows fluidly from one fight to another. With magnificent over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat.

BAYONETTA™ is available for download in the U.S. on January 29th for $19.99 and in Europe on January 30th for £11.99/€14.99/AU$23.95 on PSN and is already available on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system.

For more news, follow SEGA on Twitter  @SEGA or “like” us on  Facebook.

Submitted By: E. Thomas

6:59 pm pst          Comments

01/24/2013 - Crytek Acquires Homefront IP
Crytek Acquires Rights to Homefront IP

Studio committed to delivering blockbuster experience with Homefront 2

Frankfurt (Germany) January 24, 2013 – Crytek GmbH today announced the acquisition of the intellectual property rights for the Homefront franchise following an auction of assets by THQ Inc. Crytek’s association with the Homefront IP began in autumn 2011, when the developer announced it would be creating the second game in the series in partnership with THQ Inc. Following THQ’s recent decision to file for chapter 11 bankruptcy and the subsequent sale of the publisher’s assets, Crytek submitted the high bid at auction to secure the rights to the Homefront franchise.

Crytek CEO, Cevat Yerli, said: “Since we first reached an agreement to develop Homefront 2, we’ve been firm believers in the IP and its potential to excite and amaze players. Our cooperation with THQ was always positive and we would like to thank them for all their support over the last two years and express our sympathy to those affected by the recent events at the company.”

Development work will continue on Homefront 2 at Crytek’s UK studio in Nottingham. “From day one, the Homefront 2 team has been committed to creating a game that takes the series to new heights and features the level of quality and innovation associated with Crytek,” said Nick Button-Brown, General Manager of Games at Crytek. “Nothing has changed with regards our development of the game, and we look forward to sharing the finished product with players.”

About Crytek GmbH

Crytek GmbH (“Crytek”) is an independent company at the forefront of the interactive entertainment industry, and is dedicated to pushing the boundaries of gaming by creating standout experiences for Xbox 360, Playstation 3, PC, mobile devices and games-as-service using their cutting-edge 3D-Game-Technology, CryENGINE®.

The company’s headquarters are in Frankfurt am Main (Germany). Crytek also has studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea), Nottingham (UK), Shanghai (China) and Istanbul (Turkey).

Since its foundation in 1999, Crytek has consistently been recognized for excellence in its field, earning accolades such as the 2011 Develop Award for Best Independent Studio and a 2010 Red Dot Design Award. Its multi-award winning games include Far Cry®, Crysis® (awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards), Crysis Warhead® (awarded Best Graphics Technology at IGN Best of 2008 Awards), Crysis® 2 (awarded Best Shooter of E3 2010 and Gamescom 2010) and Warface (awarded Best Social/Casual/Online Game of Gamescom 2012). For more information, please visit
www.crytek.com.

Submitted By: E. Thomas

6:57 pm pst          Comments

01/24/2013 - DeNA Joins The ESA

DeNA JOINS ENTERTAINMENT SOFTWARE ASSOCIATION

Platform Operator’s Social and Mobile Expertise Bolsters Membership Diversity

Washington, DC – January 23, 2013 – The Entertainment Software Association (ESA), the trade association representing U.S. computer and video game publishers, today welcomed DeNA as a new member, increasing its total membership to 36 companies. As a company with proven expertise in mobile games and its social mobile platform, DeNA bolsters ESA’s representation of the expanding mobile game industry segment.

“DeNA is a leader in developing and publishing social mobile games and pioneering new technologies, with an established reputation in Asian markets and tremendous growth potential in the U.S. market,” said Michael D. Gallagher, president and CEO of ESA. “The company will continue to be an innovative player in this space. We look forward to representing and working with DeNA as it leads in innovating and developing creative new game play experiences.”

In addition to creating original games, DeNA operates Mobage, one of the most popular mobile social game platforms, as well as e-commerce websites and other Web services for mobile devices and PCs. Originally established in Tokyo in 1999 as a small startup offering online auction services, DeNA has continually sought new opportunities; in particular, it has experienced exponential growth in its social game services. The company has approximately 2,100 employees in 11 countries and regions, including an office in San Francisco, Calif.

“It’s very important for us to be part of an association that is dedicated to protecting the policy and business interests of the gaming industry in the U.S.,” said Isao Moriyasu, CEO of DeNA. “ESA provides valuable counsel and support as we expand our social game offerings and undertake new ventures to grow our business and our customer base in the West.”

ESA offers services to interactive entertainment software publishers, including conducting business and consumer research, providing legal and policy analysis and advocacy on First Amendment, intellectual property and technology/e-commerce issues, managing a global anti-piracy program, owning and operating E3, and representing video game industry interests in federal and state government relations. For more information, please visit http://www.theesa.com/ or follow us on Twitter: @RichatESA.

Submitted By: E. Thomas


6:54 pm pst          Comments

Wednesday, January 23, 2013

01/23/2013 - Tamer Saga New Pet Training RPG
Tamer Saga: Let Pets ROCK Your World

Pets in Tamer Saga play such an important role in the possibility whether their masters can win a victory or not, not to mention more powerful mini pets purchased from Item Mall. Here, the development team behind Tamer Saga was very glad to share with their fans about how to select suitable pets and how to upgrade pets at full speed. More details are as follows.

Every creature (including Humanoid, Beast, Sprite, Demon, Dragonkin and Boss) in Tamer Saga that players come across can be summoned as a pet after being defeated. Players can level up to unlock more available slots of their Formation and allow more pets to participate in battles. A rich variety of pets in game possess distinct skills and attacking methods. Players should deploy their pets according to enemies’ attributes.

In addition, players can purchase mini pet eggs from Item Mall. Double click an egg in the Backpack after the purchase and then players can select whether let their mini pets follow their characters or not on Mini Pet tag of Character Interface. Attention, only level 10 mini pets can be transformed and allowed to participate in battles. Gold, Crystals and Vouchers can be used to help mini pets directly earn abundant Exp and then level up as fast as a rocket.

Generally speaking, both common pets and mini pets in Tamer Saga can obtain Exp from battles. They can also grow up fast in a guild farm after players log out. A higher level guild farm allows pets inside to gain more Exp from special training, which also contains Guild Contribution, Crystal and Voucher modes. If players would like to train more pets in a guild farm, they need to upgrade their rank first. The higher, the merrier!

Tamer Saga (
http://ts.poppace.com) is a browser-based anime-style RPG brought by PopPace (http://www.poppace.com). This simple yet exciting game offers immersive storylines and thousands of pets for players of all ages and skill levels, all without downloading a game client. Log in today and find out what all the talk is about.
 
Submitted By: E. Thomas

5:14 pm pst          Comments

01/23/2013 - Strike Suit Zero Out Today
Strike Suit Zero – Out Today

Mac and Linux versions confirmed

Guildford, 23rd January 2013: Development studio Born Ready Games is thrilled to announce that Strike Suit Zero will be available to pick up today after 7pm CET on Steam, Green Man Gaming and GamersGate - for €18.99, £14.99. Additionally, the developer has now officially confirmed that there will be Mac and Linux versions of the game later this year.

Following an amazing response to the
Kickstarter campaign in 2012, $174,804 has been pledged by eager gamers awaiting the arrival of this beautifully styled space shooter.

Strike Suit Zero promises to delight fans, due largely to the professional talent on board its development team. The game features highly detailed mecha and spaceship designs by renowned mecha designer Junji Okubo (Steel Battalion, Appleseed), and a wonderfully atmospheric score created by Paul Ruskay (Homeworld) and Kokia (Tales of Innocence, Origins: Spirits Of The Past ).

In addition to the Mac and Linux versions, Born Ready Games has previously confirmed that there will be Oculus Rift support planned for later in the year.

James Brooksby, CEO at Born Ready Games said “We are incredibly excited that the launch day for Strike Suit Zero on PC has finally arrived. We’ve received overwhelming support from our community, and would like to extend special thanks to our backers on Kickstarter. We hope everyone is as ecstatic to see the finished result as we are!”

For further information about the game please visit
www.strikesuitzero.com or to view the latest assets please follow: http://ssz.icomedia.eu/

About Born Ready Games
Founded in Spring 2012, Born Ready Games is a UK-based independent developer and publisher of video games. In January 2013, they release the PC version of the space combat game Strike Suit Zero, in which players battle to save the Earth from imminent destruction using a transforming fighter craft known as the “Strike Suit”. The team is also working on a Mac and Linux as well as Oculus Rift compatible version of the game, which shall be released later in the year.

www.facebook.com/StrikeSuitZero
https://twitter.com/strikesuitzero
http://www.strikesuitzero.com/
http://www.bornreadygames.com/

Submitted By: E. Thomas

5:11 pm pst          Comments

01/23/2013 - Sega and Double Fine Productions Launch The Cave
SEGA AND DOUBLE FINE PRODUCTIONS LAUNCH THE CAVE

Ron Gilbert and Double Fine’s Adventure Masterpiece Now Available on Playstation®Network, Nintendo eShop, XBOX LIVE® Arcade and PC

LONDON & SAN FRANCISCO– 23rd January 2013 – SEGA® Europe Ltd. and SEGA® of America, Inc. in a partnership with award-winning independent developer Double Fine Productions, today announced the digital release of the new adventure game, The Cave™. The Cave is available now for download on the PlayStation®Network, the Nintendo eShop on Wii U™, Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system and Steam™ (PC, Mac, Linux).

The Cave invites gamers on an underground adventure, filled with challenging puzzles and Ron Gilbert’s signature wit,” said Chris Olson, Vice President of Digital Business at SEGA of America. “Our collaboration with Ron and Double Fine has been a thrilling experience and we’re extremely excited about the outcome.”

“Bringing The Cave to life has been something I’ve wanted to do for almost thirty years,” added creator Ron Gilbert. “Being able to work with the amazing creative team at Double Fine, and with the strong support of SEGA, I’ve been able to make a longtime pet project a reality.”

Named GameInformer’s Best Adventure Game and Best Downloadable Game  of E3 2012, The Cave is a new adventure game from Monkey Island and Maniac Mansion creator Ron Gilbert, and Double Fine Productions, the award-winning studio behind Psychonauts and Brütal Legend. Players can assemble their team of three from seven unlikely adventurers, each with their own unique personalities and stories, and then descend into the mysterious depths of The Cave.

For more information please visit:
http://thecavegame.com/.

For more news, follow SEGA on Twitter  @SEGA or “like” us on  Facebook.

Submitted By: E. Thomas

5:09 pm pst          Comments

Tuesday, January 22, 2013

01/22/2013 - Divekick To Debut on PS Vita This Spring
DIVEKICK TO DEBUT IN SPRING 2013

Iron Galaxy Studios announces plans to release the one true fighting game on numerous platforms

CHICAGO – January 22, 2013 –Iron Galaxy Studios is teaming up with One True Game Studios to release Divekick, a unique fighting game available in spring 2013 for PlayStation®3 computer entertainment system, PlayStation®Vita handheld entertainment system and PC. 

Initially developed as a parody of fighting games by Adam Heart, the Editor-in-Chief of Shoryuken.com, Divekick gained notoriety in the community for its surprising depth and lack of a control stick. Divekick’s two-button controls and precise timing soon made it a staple in competitions. Shortly after its debut to long lines at Ultimate Fighting Game Tournament 8 in May 2012, Heart wanted to bring the game to a wider audience and launched a Kickstarter campaign in June 2012 to finish its PC release. The campaign reached its funding goal in less than one month.

After seeing the success of Divekick’s Kickstarter campaign and the excitement generated at fighting game tournaments, Iron Galaxy fell in love with the game and offered their assistance and development expertise (Street Fighter III: Online Edition, Marvel Vs. Capcom: Origins, Darkstalkers Resurrection) to bring Divekick to a broader audience and help realize its full potential. The fully-funded Kickstarter was cancelled, and the new collaboration has resulted in the game being equipped with GGPO-powered online support, a fully-fledged single-player campaign, and many other features.

"Once I played Divekick, I knew I had to steal it from its creator and reap the benefits for myself," said Dave Lang, President of Iron Galaxy Studios.  "I look forward to seeing Divekick Cyber Athletes on cereal boxes in the near future."

One True Games Studios is led by fighting game experts including Adam “Keits” Heart. "Divekick is good at two things: teaching some of the basics of fighting game to players of any skill, and ending friendships. I partnered with Iron Galaxy because I know they love these things as much as I do.  They also gave me large burlap sacks filled with cash, which certainly didn’t hurt," said Heart. "This game was made by the community, for the community, to completely tear apart the community." 

Iron Galaxy began as a small team of industry veterans working out of their basements in 2008, and has grown into a fifty person technology powerhouse with studios in Chicago and Orlando. With multiple titles shipped across all current console, PC, and mobile hardware, our clients and partners rely on Iron Galaxy’s expertise and track record to execute their most trusted brands.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

Submitted By: E. Thomas

2:57 pm pst          Comments

01/22/2013 - New Primal Carnage DLC
REVERB PUBLISHING DELIVERS FREE “GET TO THE CHOPPER” DLC FOR PRIMAL CARNAGE

With the Downpour Map and the addition of the Spinosaurus, Developer Lukewarm Media Now Offers Compelling New Free DLC

Reverb Publishing announced today it is expanding on the Primal Carnage Human vs. Dinosaur gameplay with an additional free game mode, “Get to the Chopper,” that is now available through Steam.

The thrilling new take on this popular dino-centric shooter - created by developer Lukewarm Media - compels the Human team to intelligently work together and make their way to an extraction helicopter that will save them from the horrors of the island. The task of reaching the chopper isn’t as simple as it sounds: The local prehistoric residents - including the new dinosaur the Spinosaurus - have no intentions of allowing anyone to leave in one piece.

Humans must make their way as a group toward set checkpoints through dinosaur-infested territories, holding off ambushes and vicious assaults from all angles before securing their escape in a waiting helicopter. The new “Get to the Chopper” objective-based game mode launches on the new jungle-themed Downpour map, which challenges players to radio into the helicopter pilot at one checkpoint and turn on a fuel valve at another before making a mad dash to their rescue awaiting them at the landing pad. In addition, the DLC also includes a modified Docks map, with additional maps to follow.

The new Spinosaurus is a fearsome predator who makes its first appearance in the “Get to the Chopper” DLC during the climactic rush to the chopper. The Spinosaurus is therefore the ultimate obstacle standing between humans and salvation. With a fearsome one-hit kill bite and vicious claw attacks, it can dispatch minuscule humans swiftly and efficiently. The Spinosaurus will also be available this month as a paid skin for Team Deathmatch maps. 

For more information, visit the official Website:
www.primalcarnage.com/website.

For more information about Reverb Publishing, please visit
www.reverbpublishing.com  

Submitted By: E. Thomas

2:55 pm pst          Comments

01/22/2013 - The Last of Us Pre Order Bonus List
The Last of Us Special Edition – Pre-order Now!

To celebrate the launch of the eagerly anticipated new title from the makers of Uncharted™ 3, Naughty Dog Inc., Sony Computer Entertainment Europe will be releasing two Special Edition packages for The Last of Us™ on May 7th 2013. Fans will be able to choose between The Last of Us: Ellie Edition (available exclusively at GAME) and The Last of Us: Joel Edition (available exclusively at Tesco & Independents), each packaged in a unique canvas wrap, and filled with exclusive physical and downloadable content.

Contents:
  • The Last of Us mini artbook: explore the world of The Last of Us through some of the remarkable artwork that gave shape to the game
  • The Last of Us: American Dreams Issue #1: the first in a series of comics created in partnership with Dark Horse to delve into the backstory of Ellie. The version included features a variant cover found only in these special editions
  • Exclusive game pack: The Ellie Edition showcases the character Ellie on the game pack artwork, while the Joel Edition will feature Joel’s face
  • Collectable poster: an exclusive screen print effect poster of each character can be found in their respective editions
  • DUALSHOCK®3 skin: skin your PS3™ controllers with Joel or Ellie, depending on which edition you decide to order
  • Survival DLC Pack
    • Multiplayer Bonuses:
      • Bonus XP
      • Melee booster
      • In-game currency
      • Customizable character items
    • Bonus Joel and Ellie skins available once the single player game is completed
  • Sights & Sounds DLC Pack
  • Official Game Soundtrack by Academy Award winning musician Gustavo Santaolalla
  • PS3® Dynamic Theme
  • PSN Avatars: Winter Joel & Ellie
  • LittleBigPlanet™ Sackboy Skins: voucher codes for a downloadable Joel skin or a downloadable Ellie skin for your Sackboy character depending on which special edition you choose
Finally, in addition to the Special Edition packs, anyone who pre-orders the standard version of The Last of Us (available from all retailers), will receive the ‘Sights & Sounds DLC Pack’, as a ‘thank you’ bonus.

Submitted By: E. Thomas

2:53 pm pst          Comments

Monday, January 21, 2013

01/21/2013 - Kalypso Announces Airline Tycoon 2 GOLD
Kalypso Announces Airline Tycoon 2 GOLD

Bracknell, UK – 21st January 2013 – Kalypso Media UK is pleased to announce the upcoming release of Airline Tycoon 2 GOLD.  This fully comprehensive GOLD edition contains the original legendary tongue-in-cheek economic simulation title Airline Tycoon 2 along with the two bumper DLC packs, Honey Airlines and Falcon Lines.  Airline Tycoon 2 GOLD is due for release on Windows PC in the UK and Export Retail on 22nd February.  To celebrate the arrival of Airline Tycoon 2 GOLD Kalypso Media have released a brand new trailer showcasing the fun Airline Tycoon 2 has to offer as well as introducing the all new features available.

Watch the new Airline Tycoon 2 GOLD trailer on
YouTube

Airline Tycoon 2 – Gold Edition brings an extensive list of new features to Airline Tycoon 2 - use cargo flights as a new source of income, or see if you can profit from last-minute flight bookings. Open branch offices around the world to increase your control of each territory. Airline Tycoon 2 is the long awaited sequel to the legendary tongue-in-cheek economic simulation that puts players in the role of CEO of an international airline! Airline Tycoon 2 challenges players to run a modern airline, design unique airplanes and grow a run-down carrier into a globally recognised company that passengers practically beg to fly.  In the Gold Edition, you will meet some old friends. Italian bon vivant Mario Zucchero and German nit-picker Siggi Sorglos join the cast of this unique game.  Airports worldwide are waiting to be explored, but beware– your rivals never rest!  

Features of Airline Tycoon 2 GOLD Edition:
  • Explore real world airports, from Moscow to New York, with realistic travel conditions and passenger volumes
  • Build your ideal fleet of planes – use the in-game editor to craft inexpensive mass-transportation “Greyhounds in the sky” or unique, luxury jets that spoil the elite
  • Test your management mettle in a challenging business environment as you schedule flight plans, coordinate arrivals and departures and balance income and expenses – all to grow profit and enhance your airline’s global reputation
  • Six different avatars with different strengths
  • Sabotage – annoy and slow down your opponents with devious actions. But beware; your adversaries may just pay you back in kind!
  • Cargo flights: transport goods all over the world and use cargo as a source of income
  • Last minute flights: try to master these extra-tricky challenges in short amounts of time to add more money to your coffers
  • Branch offices: open subsidiaries in airports worldwide

Submitted By: E. Thomas


2:30 pm pst          Comments

01/21/2013 - Temple Run 2 hits 20 Million Downloads
Temple Run 2 hits 20 Million Downloads on the App Store in First Weekend

Imangi Studios’ sequel sprinted to the top of the charts as #1 Free App with over 6 million downloads in first day

RALEIGH, N.C. - January 21, 2013 -  Imangi Studios today announced that Temple Run 2 was downloaded over 20 million times in its four days of availability on the App Store. The game rocketed to #1 Free App just eight hours after release, and is currently the #3 Top Grossing App. Free to download, Temple Run 2 is the sequel to the mega-hit original endless runner, Temple Run, which has been download over 170 million times across the App Store, Google Play and the Amazon Marketplace.

“The response from fans has been overwhelming,” says Keith Shepherd, co-founder of Imangi. “We are thrilled players want more of the Temple Run universe, and we hope to grow and expand the game over the coming months.”

In under one week, Temple Run 2 has accumulated over 210 million sessions, which garners a combined time of over 1,775 years of gameplay.

Featuring high-res graphics, new obstacles, abilities, player powers, and achievements, Temple Run 2 takes place in an entirely new and infinitely more challenging world filled with curvy roads, hills and valleys, where players must fly down zip lines and speed along in mine carts to get away from the temple dwellers and retain control of the idol. 

Temple Run has expanded its franchise with several licensing partnerships in 2012, including apparel with JEM Sportswear,
digital comics exploring the back story of the game with Ape Entertainment,  card and board  games with Spin Master,  arcade machines Coastal Amusements and sleepwear with Komar. In June 2012, Imangi and Disney Pixar launched Temple Run: Brave, a combination of the world of Disney Pixar’s animated film, “Brave,” and Temple Run. The game rushed to the #1 slot on the App Store near its release.

Temple Run 2 is available for free from the App Store on iPhone, iPad and iPod touch or at 
www.itunes.com/appstore

Temple Run 2 is scheduled for an Android release later this week.

Submitted By: E. Thomas

2:28 pm pst          Comments

01/21/2013 - Nuketown Zombie Bonus Map Now Available for Black Ops II
ATTENTION ZOMBIES FANS

The Nuketown Zombies Bonus Map is Now Available on the PlayStation 3 and Windows PC for Call of Duty®: Black Ops II DLC Season Pass Holders

Call of Duty®: Black Ops II DLC Season Pass holders on PlayStation 3 and Windows PC now have immediate access to the game’s fan favourite Nuketown Zombies bonus map!  Call of Duty®: Black Ops II DLC Season Pass holders not only get four epic DLC Map Packs* but they also get the Nuketown Zombies bonus map –plus an exclusive in-game calling card.

Check out the new Nuketown Zombies trailer here:
http://www.youtube.com/watch?v=zzaVSj0omXo

We hope you’re enjoying the amount of gameplay packed into Call of Duty: Black Ops II.  If you haven’t done so already, grab the DLC Season Pass and take on Nuketown Zombies, and be sure to track your Zombies stats with Call of Duty Elite.

Submitted By: E. Thomas

2:24 pm pst          Comments


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