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Thursday, September 30, 2010
Call of Duty®: Black Ops Co-Op to Include Zombies The Call of Duty Community's Favorite Un-Dead Make Their Return in The Year's Most-Anticipated Entertainment Launch
SANTA MONICA, Calif., Sept 29, 2010:
Taking the wraps off one of the most anticipated features and worst kept secrets, Treyarch revealed today that the community-favorite
"Zombies" is coming to Call of Duty®: Black Ops which hits stores
worldwide on November 9th, by Activision Publishing, Inc. (Nasdaq: ATVI). Zombies were originally introduced in Call of Duty®: World at War and became an instant hit. Call of Duty: Black Ops fans can combat
the zombie apocalypse in up to four-player co-op gameplay.
"Zombies have been such a hit with our community
that we were committed to bringing brand new zombie experiences to Call of Duty: Black Ops," says Treyarch Studio Head,
Mark Lamia. "We've taken extra special care to retain the essential ingredients of our Zombie game, and have also crafted
a nice surprise for the fans."
Today's news follows the announcement that four updated co-op maps from Call
of Duty: World at War will be made available as part of the Call of Duty®:
Black Ops Prestige and Hardened Editions, along with the premium edition SteelbookTM
Case, custom Black Ops limited edition medal and an exclusive Black Ops Avatar outfit.
Gamers can also experience
an all new co-op game in Call of Duty: Black Ops Multiplayer with Combat Training. Up to six players can rank up in this dedicated
and exclusive multiplayer mode battling against enemy AI.
Call of Duty: Black Ops will release worldwide on November
9th. Pre-orders for the title are available now. Call of Duty: Black Ops for the Xbox 360®
video game and entertainment system from Microsoft, PlayStation® 3 computer
entertainment system, Nintendo WiiTM and Windows® PC is rated "M" (Mature - Blood, Drug Reference, Intense Violence and Language). Also scheduled
for release is Call of Duty: Black Ops for the Nintendo DSTM family of hand-held
systems, which is rated "T" (Teen) by the ESRB and in development by n-Space.
Additionally, fans who
can't wait for the November 9th release of Call of Duty: Black Ops can hone their zombie combat skills on iPhone and iPod
Touch starting tomorrow with the newest map release for Call of Duty: ZOMBIES, Der Riese ("Zombie Factory"), which
is an adaptation of the popular downloadable content originally released for Call of Duty: World at War. Call of Duty: ZOMBIES
is developed by Ideaworks Game Studio for the iPhone and iPod touch, based on Treyarch's console version, and now all four
maps from the original game are available for $4.99 from the App Store at www.itunes.com/appstore/. Submitted By:
E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:58 pm pdt
Wednesday, September 29, 2010
AIAI AND FRIENDS ROLL
ONTO THE NINTENDO 3DS! SEGA announces
Super Monkey Ball series in the third dimension
SAN FRANCISCO & LONDON
(September 29, 2010) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced that the legendary Super Monkey Ball series has evolved
and is coming exclusively to the Nintendo 3DSTM in 2011. Developed by SEGA
Studio Japan, Super Monkey BallTM for Nintendo 3DSTM* offers a whole new level of interactivity and fun, whilst completely immersing you in the world of your
favorite monkeys - AiAi, MeeMee, GonGon and Baby – as they truly come alive in front of your eyes.
“The
moment I saw the features of the Nintendo 3DS, I could not help thinking how perfectly Super Monkey Ball would work on this
new hardware. I could quickly picture myself holding the Nintendo 3DS using the motion sensor and playing Super Monkey Ball”
commented Toshiro Nagoshi, creator and developer of the Super Monkey Ball franchise. “The simple gameplay allows players
to enjoy the 3D graphics to the fullest and now that we have brought this vision to life...bingo! We have our all-time favorite
Super Monkey Ball experience with the new excitement of the Nintendo 3DS!”
Taking advantage of the power
of the Nintendo 3DS, players can let themselves loose in each new vibrant world as they twist and turn whilst aiming to collect
every banana in the fastest time possible. This latest installment contains three brand-new compelling gameplay choices including
single-player puzzle levels, Monkey Race and Monkey Fight. These new game modes give players the chance to compete via wireless
connection with up to four players in the best 3D social experience possible in the palm of their hands. In addition, Super
Monkey Ball fans will be able to choose between the Nintendo 3DS motion sensor or the Slide Pad to navigate the puzzle mazes
with complete precision.
Super Monkey Ball for Nintendo 3DS is set to release in 2011.
For more information
please visit www.sega.com/supermonkeyball3dSubmitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:48 pm pdt
Wednesday,
September 29, 2010
CAPCOM BRINGING MEGA MAN LEGENDS 3 PROJECT AND RESIDENT EVILTM: THE MERCENARIES 3D TO NINTENDO 3DS TOKYO — September 29, 2010 — Capcom,
a leading worldwide developer and publisher of video games today announced that the Mega Man Legends 3 Project and Resident
EvilTM: The Mercenaries 3D are in development for the Nintendo 3DS platform.
Fans of both iconic series will see their favourite heroes and villains come to life like never before with Nintendo’s
breakthrough 3D technology. The announcements were made during the Nintendo Conference 2010 which took place in Japan earlier
today.
For years, fans have been clamouring for a new instalment to the Mega Man Legends series and now the Mega
Man Legends 3 Project will see their request realized. Indeed, fans will have an opportunity to be part of the development
process like never before as they interact directly with the team. ‘We have wanted to create a new instalment in this
series for a number of years,’ commented the title’s Executive Producer, Keiji Inafune. ‘And it is great
that we now have the opportunity to bring this title to the Nintendo 3DS.’ Further details of this project will be revealed
at next month’s New York Comic-Con. In the meantime, visit www.capcom-unity.com for more information.
Set in the Resident Evil universe, Resident
Evil: The Mercenaries 3D will deliver relentless action with players competing against the clock to defeat as many enemies
as possible in a fixed time. Featuring Mercenaries missions from Resident Evil 4 and Resident Evil 5, now fully realised in
stunning 3D, Resident Evil: The Mercenaries 3D will add brand new modes and well known characters from the series to enrich
and extend the Mercenaries experience. Furthermore, the title will take advantage of the Nintendo 3DS’ WiFi Connectivity,
allowing players from around the world to join forces in co-op gameplay, regardless of location.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:58 pm pdt
Wednesday,
September 29, 2010
Nintendo 3DS Launch Date Info Revealed
 Nintendo has finally announced the price and launch date for the highly
anticipated Nintendo 3DS portable game system. We bring you every detail straight from the 3DS conference in Japan. Also see
images and videos from the event, including video footage of some explosive new titles. Click the link to learn all the exciting
new details!
Read More Here
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:54 am pdt
Tuesday, September 28, 2010
Nintendo 3DS Launch Mystery! Everything We Know So Far Rumors are flying around the web claiming the Nintendo 3DS will launch this November.
Is there any truth to these rumors? And what's driving these stories? Let's adress the facts and see where all these rumors
began. Here is everything we know so far. We cover every rumor, every leak, and every fact available. We also expose a new
development on the retail front. Plus, gain insight into Nintendo's possible motivation for this early launch. Could they
have ulterior motives? Also see videos from e3 2010 and read a list of possible Nintendo 3DS launch titles. This story even
includes a countdown timer to the final 3DS reveal!
Learn The Truth Here Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:32 pm pdt
Monday, September 27, 2010
New
Details and Teaser Trailer for the Red Dead Redemption: Undead Nightmare Pack Coming This Week Here is the latest item from the Rockstar Games News
Wire:
"Throughout the course of this week we'll be revealing a host of all-new details and media
from the Undead Nightmare Pack, the next Red Dead Redemption downloadable content pack - including the
debut of the teaser trailer this Thursday, September 30th.
Today we're unveiling the official logo seen above,
which is also available as downloadable desktops, buddy icons and avatars from
the downloads section." Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:22 pm pdt
Saturday, September 25, 2010
STAR WARS®: CLONE WARS ADVENTURESTM LOGS ONE
MILLION PLAYERS ONE WEEK AFTER LAUNCH Players Can Log in This Weekend to Join First Ever Clone Wars Virtual Party and Receive Limited Edition DroidTM Pet SAN DIEGO and SAN FRANCISCO – Sept. 25, 2010 – Sony Online Entertainment LLC (SOE) and
LucasArts, a division of Lucasfilm Entertainment Company Ltd., today announced that Star Wars®: Clone Wars AdventuresTM has registered one million
users one week after launch on September 15. Clone Wars Adventures is a free-to-play, family-friendly online virtual
world based on the popular Cartoon Network animated series, “Star Wars: The Clone Wars.”
“We
are thrilled to have hit the one million player mark in Clone Wars Adventures so quickly and look forward to seeing
the player community continue to grow,” said John Smedley, president of Sony Online Entertainment. “Combining
the technology, design infrastructure and lessons learned from Free RealmsTM
with the amazing Clone Wars brand, we knew we could make a great game, and we’re happy to see that fans of
all ages are enjoying the content as much as we enjoyed creating it.”
“Star Wars is a franchise
that has the power to transcend generations and appeal to fans both young and old,” said Mary Bihr, VP of Global Publishing
at LucasArts. “The game provides kids with a great way to extend the Clone Wars experience in a fully realized
virtual world. They can watch the weekly series, and then share a collective experience with their friends."
To mark this milestone, SOE and LucasArts are rewarding all current Clone Wars Adventures players with a limited
edition, in-game Golden Mouse DroidTM pet. Players can also celebrate the million
mark together and show off their new pets by participating in the first ever in-game virtual party. The first in a series
of weekly live events, this celebratory community party will be held Friday, September 24 at 3 PM PDT. Players can gather,
meet with friends, accept duels, show off gear and talk about upcoming episodes of Star Wars: The Clone Wars. A special
gathering for JediTM Members will be held in the Officers’ Club at 4
PM PDT.
Developed and published by SOE, creators of the critically acclaimed kids’ game, Free Realms,
and licensed by LucasArts, in conjunction with Lucasfilm Ltd., Clone Wars Adventures is an action-packed browser-based
virtual world where fans can live out the thrills and excitement of Star Wars: The Clone Wars animated TV series
on Cartoon Network. Players will be able to battle alongside their favorite Star Wars characters, including Anakin
Skywalker, Obi-Wan Kenobi, Yoda and Ahsoka Tano.
Players can go online to experience fun minigames, daily activities,
events, rewards, lively social environments and competitions. Clone Wars Adventures is a dynamic world and will be
updated with new content following new episodes of the animated series.
Star Wars: Clone Wars Adventures is
rated E10+ for Everyone 10 and up, with content descriptors for Crude Humor and Fantasy Violence.
To play Clone
Wars Adventures now please visit: http://www.CloneWarsAdventures.com/.
Follow Clone Wars Adventures on Facebook®: http://www.facebook.com/CloneWarsAdventures Submitted
By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:35 pm pdt
Friday, September 24, 2010
PRE-ORDER ‘DRAGON
BALL: RAGING BLAST 2’ TODAY FOR EXCLUSIVE IN-GAME BONUSES - Two Pre-Order Exclusive Bonus DLC Packs
Available Now at Selected European Retailers - Check Your Local Store for Details - CERGY-PONTOISE, FRANCE – 24 September 2010 – There’s no holding back the
ki when it’s charged up to max. NAMCO BANDAI Games Europe unleash another energy beam with the news that pre-orders
for Dragon Ball: Raging Blast 2 are now open at selected European retailers giving fans the
chance to get their hands on delicious in-game bonuses ahead of the crowd when the game launches for Xbox 360® and PlayStation®3
this coming November 5th 2010. Exclusive pre-order scratchcards for two different packs of downloadable
content will be available at selected retailers as follows: Pre Order DLC Pack # 1
- Goku with all transformations, special costume and power abilities
- Teen Gohan with all transformations, special costume and power abilities
- Gogeta with special costume and power abilities
Pre Order DLC Pack #2
- Vegeta
with all transformations, special costume and power abilities
- Vegito
with all transformations, special costume and power abilities
- Trunks
(Sword) with all transformations, special costume and power abilities
Check your local retailer for details of what’s available near you and get ready to unleash the rage within! Dragon Ball: Raging Blast 2 featuresover 90 characters with some new exclusives, seven
enhanced main game modes, online play, new and enhanced battle stages, countless unlockable treats, a reworked camera and
brand new combo system. The original Japanese voices are available as part of the fully optimised 5.1 soundtrack which underpins
the ultra-realistic and liquid smooth HD 60fps visuals for lightning fast fight action. In a first for the series, the game
disc contains an exclusive 30-minute Dragon Ball anime episode, making the latest chapter in the irrepressible saga a must-have
for fans. The Limited Edition and standard retail versions of Dragon Ball: Raging Blast 2
for Xbox 360® and PlayStation®3 are scheduled for European launch on 5th November 2010, with pre-orders
available now from selected retailers. For more information about NAMCO BANDAI Games Europe and its
entire line up, please visit www.namcobandaigames.eu. Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:45 pm pdt
Thursday, September 23, 2010
Scientists: Head Shots Improve Decision Making Combat Arms-style
games help players make quick, accurate decisions, scientists say According
to researchers at the University of Rochester (N.Y.), action gamers, specifically players who play first-person-shooters (FPS),
like the free-to-play online FPS Combat Arms, are able to make quicker, more accurate decisions compared to non-gamers. The results of the researchers from
the University of Rochester were published in the Sept. 14 issue of Current Biology. The scientists say that FPS players’ improved decision making comes from the unpredictable nature of their gaming
experiences. These improved skills can be transferred to tasks outside of the game. To
help continue improving players decision making skills this week, Nexon America is adding more weapons to Combat Arms’
industry-leading arsenal, as well as a new mode, “Seize and Secure,” the twelfth game mode available in the game.
“We see Combat Arms as a community service,” said Davy Garaix, Nexon America’s producer
of Combat Arms. “We’ve helped millions of people improve their decision making through action-packed
armed battles. Using our patented near-critical ‘nut shot,’ no telling how many accidents this has prevented or
how much we have made lives better. We have so many ways for players to raise their decision making skills, that perhaps in
real life, Combat Arms players could be considered almost super heroes.”
The additions coming this week to Combat Arms include the TPG-1 sniper rifle set, which should help people
improve their visual judgment; a new survival machete, which will help improve physical reactions; and a rare assault rifle,
the M14EBR, which will improve player’s ability to shoot their enemies in the head during game matches. The goal of the new “Seize and Secure” mode, aside
from helping improve players think quicker, is to activate the flag trigger of a flagpole to raise a team’s flag to
the top. To win this mode, players must keep their team’s flag raised on the flagpole for two consecutive minutes, or,
in a tiebreaker case, have the most points.
Combat Arms will also continue to implement head
up display improvements as well as add the ability for players to gift gear point (GP) items to each other.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:23 pm pdt
STEVE BALLMER WILL VISIT
MADRID TO PRESENT KINECT AT GAMEFEST VIDEO GAMES FAIR Steve
Ballmer, executive director of Microsoft, will come to Madrid on the 8th October in order to present Kinect, the revolutionary
device for videogames without pad for Xbox360.The maximum manager of Microsoft will show to media and spanish users all the
novelties of Kinect, just one month before its release in Spain.
The presentation will take place during GAMEFEST,
the first edition of this videogame international fair organized by GAME in Madrid from 8 to 10 October. The presentation
of Kinect by Steve Ballmer will take place at the fair on Friday 8 October at 17h.
“Kinect gives a
completely new and extraordinary dimension to games and entertainment: the possibility to play with the whole body. We are
very happy to have Steve Ballmer to let us know about this revolutionary experience”, said Daniel Cervantes, Director
of the Device and Entertainment Division in Microsoft.
“It is a pleasure to have Steve Ballmer in this first
edition of GAMEFEST, he is one of the most influential people in the World during this decade, and it is of course a
very big support to this fair which is meant to be the most important videogames fair in South Europe” points
out Pablo Crespo, General Director of GAME Spain
Kinect is a revolutionary device that detects movement and allows
to enjoy the best interactive entertainment with the use of the body exclusively, with no need of pad. Kinect will be
available in Spain from 10th Novemeber 2010, only for Xbox 360. Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:08 pm pdt
Wednesday, September 22, 2010
Dead
Rising 2 Launch Trailer: Dead Rising 2 In Stores Today!!
Dead Rising 2
is here! This is the launch trailer for the long awaited Dead Rising 2. The game arrives in stores everywhere today. Available
for the Xbox 360 and Playstation 3 consoles. (*Exclusive content only available on Xbox 360.)
Dead Rising 2 includes
a ton of new features including full 2 player co-op, a feature highly requested by fans of the original Dead Rising. Team
up with a friend and take on the entire game together. New weapons, new power ups and devastating new attacks are all part
of your zombie killing arsenal. Combo cards can be discovered by combining weapons to create even more powerful implements
of destruction!
*Dead Rising 2 Case Zero is an exclusive DLC pack available only for the Xbox 360. Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
6:41 am pdt
Tuesday, September 21, 2010
Rockstar Games Announces
Red Dead Redemption Liars and Cheats Pack Now Available New
content expands multiplayer experience with highly requested features and brand-new multiplayer mode
New
York, NY- September 21, 2010 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:
TTWO), today announced Red Dead Redemption’s Liars and Cheats Pack
is now available for digital download from the Xbox LIVE® online entertainment network* and PlayStation®Network. “The Liars and Cheats Pack gives players a lot more of what they love about
Red Dead Redemption,” said Sam Houser, Founder of Rockstar Games. “By building
out Free Roam even further and continuing to offer new competitive multiplayer modes, we’re ensuring our community always
experiences an open world that’s vibrant and alive with fresh content.” The Liars
and Cheats Pack now includes the previously announced Free Roam Pack. With content
for both competitive multiplayer and Free Roam, the add-on pack features a wide array of new gameplay mechanics, weapons and
locations, including: · Stronghold Competitive
Multiplayer Mode – team-based mode where each team takes turns attacking and defending a landmark before the
clock runs out;
· The Explosive Rifle –
brand-new destructive weapon with its own single-player and multiplayer challenges;
·
Multiplayer Poker and Liars’ Dice Games – one of the most requested multiplayer features;
· Multiplayer Horse Races – compete
against both friend and foe, complete with mounted combat;
·
Four New Hunting Grounds – now visible on the map for all to hunt the dangerous, errant wildlife;
· Seven New Gang Hideouts – brand new
opportunities to level up;
· 15 New Multiplayer
characters – personalities from the world of Red Dead Redemption return;
· New Achievements and Trophies. The Explosive Rifle also brings its deadly devastation to the single-player campaign of the hotly anticipated Undead
Nightmare Pack. Also coming to the Undead Nightmare Pack
arsenal, is the Legends and Killers Pack’s lethal projectile Tomahawk. Both weapons
will be available in the Undead Nightmare Pack exclusively to those who have downloaded the Legends
and Killers Pack and the Liars and Cheats Pack. The Liars
and Cheats Pack is available now in North America and Europe for download on both PlayStation Network (£7.99)
and Xbox LIVE (800 Microsoft Points). The Liars and Cheats Pack requires
a copy of Red Dead Redemption to play. Red Dead Redemption for the
Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system is rated
M for Mature by the ESRB. Red Dead Redemption takes a journey through the
vanishing 20th century American frontier through the eyes of former outlaw John Marston. Alongside the rich,
immersive single-player experience, Red Dead Redemption’s multiplayer offers a world of dynamic
challenges, and competitive games suited for a player of any skill level. For more news and information,
visit the official Red Dead Redemption website (www.rockstargames.com/reddeadredemption); become a friend of Rockstar Games on Facebook (www.facebook.com/rockstargames); or follow Rockstar Games on Twitter (twitter.com/rockstargames). *Requires Xbox LIVE Gold Membership for online play.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:32 pm pdt
Monday, September 20, 2010
Steve
Wiebe regains Donkey Kong World Record from Billy Mitchell Twin Galaxies International confirms Washington state school teacher as new champion TwinGalaxies.com (Press Release) –
Sep 20, 2010 – Official video game scorekeeping organization Twin Galaxies has
announced that the World Record on the classic arcade game Donkey Kong has changed hands for the third time this year as former
champion Steve Wiebe climbs back into the top spot with a score of 1,064,500 points.
Wiebe last held the Donkey
Kong record in spring of 2007, only to be bested by his movie rival Billy Mitchell months later. Mitchell's score fell
to New York's Hank Chien in March of this year, but the Florida hot sauce distributor regained the title on July 31 with a
score of 1,062,800 points.
Wiebe, who has attempted regaining the record at numerous live events over the years,
recorded his championship game on August 30 for submission to Twin Galaxies, who verified and announced the score on Monday,
September 20 as the new World Record.
About Twin Galaxies International
Founded in
Ottumwa by Walter Day in 1981, Twin Galaxies is the world's official authority on player rankings, gaming statistics and championship
tournaments and now runs from its Twin Galaxies International corporate offices in Manchester, New Hampshire.
Home
to over 120,000 verified scores from over 52,000 members around the world, TGI is recognized by Guinness World Records, G4tv,
and numerous media outlets as the only official organization for video game record keeping. TGI has also been featured
in 2007's King of Kong' and 'Chasing Ghosts' documentaries, TVs 'Big Bang Theory', 'Chuck' and multiple print publications
and as official adjudicators during E3 2009.
For more information, visit http://www.twingalaxies.com/ Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:17 pm pdt
Saturday, September 18, 2010
RUMOR:
Nintendo 3DS Launching November 21st, 2010 Rumors are flying all over the web claiming the Nintendo 3DS will launch this November. Is there any truth to
these rumors? And what's driving these stories? Let's address the facts and see where all these rumors began.
Japanese Peripheral Developer Leaks 3DS Launch Date on TwitterA former employee of Japanese company Keys
Factory recently posted this item on his Twitter page. He says that his company will have several accessories
to go along with the Nintendo 3DS launch, which according to the employee, is coming November 20th. Soon after this "tweet"
was posted the comment and the entire account disappeared. Did someone realize their mistake? Or did the "Nintendo Ninjas"
suspend the account?
Paper Mario 3DS Coming In 2010
Sometime after the infamous Twitter leak another story hit the web. This time a Japanese newspaper
called Asahi Shimbun Nippon published a story claiming Paper Mario 3DS was set for release in 2010. Here's
a scan from the issue.
 GameStop Computers List 3DS Release
Date: Myth Busted?
Finally the latest bit of controversy comes from a little known
Nintendo 3DS blog. The blog in question claimed GameStop has listed the shipping date for the 3DS as November 22nd. The 22nd is a Monday. Nintendo
usually releases their big games and hardware on a Sunday. This ship date would make sense considering the Postal Service
is closed on Sunday. The ship date would probably be for online customers only. This means if the leak is true, the release
date would probably be Sunday, November 21st.
Unfortunately after calling several GameStop stores from NY to Hawaii
we found that none of the stores we contacted had the system in their computers. So is this rumor untrue? Well, not necessarily.
Some stores have created a contact list for people who want to be informed the second the 3DS is available for pre-order.
Also, and much more importantly, Nintendo has a very good reason to launch the 3DS this holiday season.
Launching the 3DS to Counter the Xbox Kinect and Sony Move
Nintendo's rivals have brought their own motion control gaming devices to the market. Releasing the
3DS now could utterly destroy the holiday market for both products. Consumers only have so many gaming dollars to spend at
the holiday season. If the 3DS does release in November its sure to be the hottest item this Holiday Season. This would steal
all the focus from Microsoft and Sony's new products, and more importantly, it would steal the gaming dollars of potential
consumers. This is a very agressive tactic for Nintendo, but if its true, it would certainly knock both MS and Sony out of
the spotlight and out of the race.
Considering Nintendo's Past History
Nintendo has a history of releasing products in November. And also releasing their products on a Sunday.
The Wii was released on November 19th, 2006. The original Nintendo DS was released in Japan on November 21st. (Coincidentally
the same date as the rumored 3DS release date.) Could Nintendo's past history give us a clue to their future actions?
Anecdotal Evidence from E3
Personally
I can say that when I was at E3 I thought the case design for the 3DS looked awfully close to the final product. Plastic manufacturing
is a very costly process. The 3DS looked polished and ready to go. And there were tons of units on the show floor. Also
a few games seemed very close to being finished. This includes Kid Icarus, which is probably a launch title.
September 29th: Truth Revealed?
Nintendo is holding a
press event on September 29th. Could this be when we finally learn the truth about the Nintendo 3DS launch date? Stay tuned
and find out!
Submitted By: E.
Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:08 pm pdt
Friday, September 17, 2010
ICO and Shadow of
Colossus Collection Coming to PS3
Two Award Winning Classics Return! Two of PlayStation®
2’s highly acclaimed action adventure games return and remastered in high definition for the PlayStation ® 3. Team
ICO brings you the ICO and Shadow of Colossus Collection
ICO™ Enter a world of enchantment and wonder, where once was, is nevermore. ICO, a mysterious
boy, has been expelled from his village to an isolated castle. Within his confines, he begins to have eerie dreams of rescuing
a young princess from the evil spirits that dwell within the fortress. Blurring the lines between fantasy and reality, ICO
embarks on a quest to save the princess and along the way, discovers his own cryptic fate. Shadow of the Colossus Shadow of the Colossus
is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With your trusty horse at your
side, explore the spacious lands and unearth each Colossi. Armed with your wits, a sword and a bow, use cunning and strategy
to topple each behemoth. Key Features: - ICO™ and Shadow of the Colossus on
Single Blu-Ray™ Disc -
Remastered for HD Resolution -
Full PlayStation® Network Trophy Support -
Full 3D Compatible Expanded Features ICO™ -
Embark on a heroic quest with ICO, encountering mysterious obstacles and enchanted wonders within a forgotten world. - Explore more than 30 immersive levels within
large, vibrant worlds. -
Solve a variety of mind-bending puzzles and overcome the evil that resides within the castle. - Deep, involving storyline that will captivate you for hours. Shadow of the Colossus - An artistic masterpiece developed by the critically acclaimed game developers
of ICO. - Innovative gameplay
combines the puzzle and action/adventure genres. -
Journey across picturesque landscapes and unearth the ferocious beauty of the 16 Colossi. - Combat each Colossi with great skill and resourcefulness of a magical sword
and sturdy bow and arrow. -
Overcome a variety of terrain challenges placing great emphasis on pure exploration. - Travel on horseback across miles of ancient land.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:22 pm pdt
Thursday, September 16, 2010
Take A Ride On The
Wild Side With Joe’s Adventures - All-New Story-Based DLC For Mafia®
II Starring Joe Barbaro Thursday 16th September/... 2K Games announced today that Joe’s Adventures*, the third action-packed
downloadable game add-on for the epic crime game, Mafia® II, is coming
worldwide to the PlayStation®Store for the PlayStation®3 computer entertainment system, Xbox LIVE® Marketplace
for the Xbox 360® video game and entertainment system from Microsoft, and
Windows PC later this year. Joe’s Adventures continues the prodigious crime drama of Mafia II through the eyes of Joe
Barbaro, Vito Scaletta’s best friend, during the time that Vito spends in prison. The game add-on extends the original
narrative of Mafia II by combining a dramatic storyline with intense arcade-style gameplay that opens up several new areas
in Empire Bay and items for players to get their hands dirty with.
Impulsive and unpredictable, Joe Barbaro has
been at Vito’s side since childhood. That is, until Vito gets caught and sent to prison. In Joe’s Adventures,
Joe uncovers the truth behind Vito’s prison sentence and what’s really going on in the Clemente family.
Joe’s Adventures offers an engaging narrative and allows players to explore new locations, including a train station,
the cathouse, a boat yard, a seasonally changing lakefront and some never-before-seen buildings in Empire Bay. This exciting
new chapter in the Mafia II saga includes new clothing, collectibles and even more classic 40’s and 50’s music.
In addition to the story-based missions, Joe’s Adventures opens up a slew of optional city-based quests packed with
arcade action gameplay and a points-based system that allows players to move up the ranks on the online leaderboard through
combos and multiplier bonuses. Deadly executions by head shot or charged explosives rack up points, and precision-timed vehicular
power slides, lofty jumps and feats of supercharged speed maintain the adrenaline-charged fun for extensive replayability.
Mafia II immerses players in a cinematic, Hollywood-style experience with strong, believable characters in a living,
breathing metropolis. By fusing action-packed gameplay with white-knuckle driving and an epic gangster story, Mafia II is
the industry's most compelling Mafia title to date.
Mafia II is developed by 2K Czech, the same creative team behind
the award-winning, genre-defining Mafia®, which captivated millions of
gamers around the world. Mafia II is rated PEGI 18 and is currently available worldwide.
For more information on
Mafia II, please visit www.mafia2game.com.
2K Games is a division of 2K, a publishing label of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO). - Standalone Mafia II product required to operate.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
5:38 am pdt
Wednesday, September 15, 2010
SPACE INVADERS INFINTY
GENE NOW AVAILABLE FOR DOWNLOAD London
(15 September 2010) – Square Enix Ltd., the publisher of SQUARE ENIX®
interactive entertainment products in Europe and other PAL territories, today announces that Space Invaders Infinity Gene
is now available for download on the PlayStation Network for PlayStation 3 and on Xbox LIVE Arcade for Xbox 360.
Space Invaders, the game that defined video games for generations, is back with a new twist! The game starts off with the
classic Space Invaders look, but as you rack up your score, it evolves. Unlock new stages, sounds, power ups, and new features.
The game moves from fixed two-dimensional graphics to high-speed side-scrolling and gradually on into full 3D. Experience
the outcome of decades of shooting game evolution in Space Invaders Infinity Gene.
Compete against other players
from all around the world in real time with the appropriately named Real Time Rankings. While in traditional online rankings,
players couldn’t view their rank until the game had ended, with Real Time Rankings, your rank is displayed on-screen
while you play. Battle your way to the top against the world’s greatest players in the pinnacle of outer space shooting
action!
Product Information Space Invaders Infinity Gene Platforms:
PlayStation 3 (PlayStation Network) Xbox 360 (Xbox LIVE Arcade) Genre: Shooting Players:
1 (featuring Online Real Time Rankings) Release Date: 15 September 2010 (Japan and Europe) 14 September 2010 (North America, PlayStation 3) 15 September 2010 (North America, Xbox 360) Suggested
Retail Price: ¥1,200/US$9.99/€9.99/£7.99 on PlayStation Network 800 Microsoft Points on Xbox
LIVE Arcade CERO Rating: ESRB Rating: PEGI Rating: A (All
Ages) E for “Everyone” with Mild Fantasy Violence 3+
Official Site http://dlgames.square-enix.com/siig/Now Playing: Latest Promo Trailer http://dlgames.square-enix.com/siig/ip/Copyrights © TAITO CORPORATION 1978, 2010 ©
2010 Square Enix Co., Ltd. All rights reserved.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:01 pm pdt
Tuesday, September 14, 2010
Stan
Lee Wants You! Famed Comic Book Legend Asks You To Join The Video Game Voters Network This special message from Stan Lee is being sent
out by the Video Game Voters Network.
"I'm
writing to urge gamers everywhere to take a stand and defend both the First Amendment and the rights of computer and video
game artists by joining the Video Game Voters Network (VGVN). My memory has always been lousy and it's not improving with
age. But it's good enough to remember a time when the government was trying to do to comic books what some politicians now
want to do with video games: censor them and prohibit their sales. It was a bad idea half a century ago and it's just as bad
an idea now. And you can do something about it.
I created Spider-Man, Iron Man and the Hulk, the virtual ancestors
of the characters in today's games. In the 1950s, there was a national hysteria about the so-called "dangerous effect"
comic books were having on our nation's youth.
Comic books, it was said, contributed to "juvenile delinquency."
A Senate subcommittee investigated and decided the U.S. could not "afford the calculated risk involved in feeding its
children, through comic books, a concentrated diet of crime, horror and violence." Comic books were burned. The State
of Washington made it a crime to sell comic books without a license. And Los Angeles passed a law that said it was a crime
to sell "crime comic books." Looking back, the outcry was -- forgive the expression -- comical.
The
more things change, as they say, the more they stay the same. Substitute video games for comic books and you've got a 21st
century replay of the craziness of the 1950s. States have passed laws restricting the sale of video games and later this year,
the Supreme Court will hear a case about one of those laws, this one passed in California. Why does this matter? Because if
you restrict sales of video games, you're chipping away at our First Amendment rights to free speech and opening the door
to restrictions on books and movies.
The Supreme Court should find the law unconstitutional, as lower courts have.
But politicians will keep looking for ways to restrict the rights of gamers and computer and video game artists because it
makes for good headlines to say they're "protecting the children," even if they're doing no such thing. They do
so despite the fact that the industry has a remarkable rating system in place already and all new consoles have parental controls
-- both of which help parents ensure parents are in control of what their children play. But you can help fight the battle
against politicians.
The VGVN was created so gamers can express their views and tell our political leaders that
it's as ridiculous to worry about video games today as it was to worry about comic books then. Far from being dangerous, video
games are increasingly powerful contributors to our nation's entertainment, economy, education, and society.
By
joining the VGVN, you'll be telling our political leaders that you care enough about the games you play to use your voice
and your vote to help those who recognize the realities and benefits of gaming and punish those who try to restrict both your
access to games and your rights. Please join and participate. It'll be good for your constitution."
For
More Information Please Visit: Video Game Voters Network
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
12:25 pm pdt
Monday, September 13, 2010
Happy
Birthday Super Mario Bros!! Classic Video Game Celebrates 25th Anniversary  25 years ago today Super Mario Bros was released and video
game history was changed forever. The massive success of this game would make its star, an Italian Plumber named Mario,
into a video game legend. It would also help Nintendo secure a position as the World's most powerful video game publisher.
Super Mario Bros would reign as the highest selling video game in the world for over 20 years. It would only be dethroned
by another famous Nintendo game, the insanely popular Wii Sports.
Mario first made his debut in the game Donkey
Kong, although in that game he was called "Jump Man." Later, Mario and his Brother Luigi would star in another video
game simply called "Mario Bros." Why not include Luigi in the title? Well strangely enough, Mario's last name is
"mario." So his full name is actually "Mario Mario" and his brother is "Luigi Mario."
The success of Mario Bros would set the stage for the release of Super Mario Bros. Created by Nintendo legend
Shigeru Miyamoto, the title would feature classic 2D platform gameplay that would establish the standard for the genre even
to this day. The world of Super Mario Bros was bright and sunny. It was filled with joyful music and dreamlike scenery involving
castles, killer turtles, giant pipes and enourmous mushroom platforms. Its creativity, imagination and pure brilliance were
unlike any other game of the day.
Since that day, Mario and his brother Luigi have become video legends starring
in literally dozens of million selling titles. Mario himself is so iconic he has been called "The Mickey Mouse of Video
Games."
We here at DigThatBox.com would like to congratulate Nintendo, Shigeru Miyamoto and Mario & Luigi
on reaching this amazing milestone. We would also like to thank Mr Miyamoto for bringing us one of the greatest titles in
video game history.
If you've never played Super Mario Bros, or if you just want to re-live the nostaligia, follow
the link below to play a version of SMB on your PC Browser.
PLAY SUPER MARIO BROS ONLINE (CLICK HERE)
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
9:59 pm pdt
The Wait Is Almost
Over for 2010’s Biggest Entertainment Event: the Debut of “Halo: Reach” Millions of fans worldwide will usher
in the launch of the highly anticipated Xbox 360 exclusive game tonight LONDON – 13 September 2010 – The
most anticipated entertainment event of the year is almost here. Starting at midnight tonight, millions of people around the
world will embark on a mission of courage, sacrifice and valour in “Halo: Reach,” the thrilling prequel to the
iconic “Halo” trilogy that became a global entertainment phenomenon and defined a generation of gamers over the
last decade.
Not since the debut of “Star Wars: Episode I” have fans been so excited to revisit a beloved
franchise. Recently dubbed “a pop culture phenomenon” by Variety magazine and hailed as the No. 1 game series
of all time1, the “Halo” franchise will once again make history with the launch of “Halo: Reach,”
which goes on sale at 12:01 am tonight in more than 25 countries.
“When it comes to the size and scope of
a franchise and especially the dedication of the fans, no game is bigger than ‘Halo,’” said Phil Spencer,
corporate vice president of Microsoft Game Studios at Microsoft Corp. “With ‘Halo: Reach,’ we’re delivering
on our promise to redefine blockbuster entertainment experiences and ultimately help make this year the biggest ever in Xbox
history.”
To celebrate the launch, tens of thousands of retailers around the world are opening their doors
at midnight exclusively to sell copies of “Halo: Reach,” as well as “Halo: Reach” Xbox 360 consoles
and accessories. Special midnight openings are taking place in major cities around the world, including London, further adding
to the fervour surrounding the highly anticipated video game, which is expected to top all previous entertainment launches
this year.
“Halo: Reach” tells the tragic and heroic story of Noble Team, a group of Spartans, who
through great sacrifice and courage, saved countless lives in the face of impossible odds. The planet Reach is humanity’s
last line of defence between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity
will be perched on the brink of destruction.
Published by Microsoft Game Studios, the “Halo” franchise
of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network.
As evidence of the game’s highly anticipated release, more than 2.7 million players participated in the “Halo:
Reach” multiplayer beta in May, making it the largest console video game beta test on record and more than triple the
size of the historic “Halo 3” beta.
The “Halo” franchise is an award-winning collection
of properties that has grown into a global entertainment phenomenon. Beginning with the original “Halo: Combat Evolved”
(2001), the critically acclaimed and record-shattering series of games has since inspired multiple New York Times best-selling
novels, comic books, action figures, apparel and more. To date, more than 34 million copies of “Halo” games have
been sold worldwide, driving more than 3.3 billion hours of gameplay by people connected to Xbox LIVE.
Regional
Launch Events and “Halo: Reach” Midnight Madness Around the globe, Microsoft and retail partners are hosting
events to give fans a truly memorable “Halo: Reach” launch experience. The main London midnight opening will be
held at the following venue:
- U.K.: GAME, Westfield
Shopping Centre, London, W12 7GF (evening of Sept. 13)
In
addition, retailers around the UK and the world will host midnight madness store openings to usher in the launch of “Halo:
Reach,” demonstrating the appeal of an entertainment phenomenon that has elevated video games into mainstream pop culture
and permeated every corner of the globe.
Made exclusively for Xbox 360 by acclaimed developer Bungie, “Halo:
Reach” will be made available in Standard, Limited and Legendary Editions. More information can be found at http://www.xbox.com/haloreach.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:05 pm pdt
Saturday, September 11, 2010
SUMTHING ELSE MUSIC WORKS
ANNOUNCES RELEASE OF HALO: REACH ORIGINAL SOUNDTRACK 2-CD Set Features Music Score by Award-Winning Composers Martin O'Donnell and Michael Salvatori
New York - September 11th, 2010 - Sumthing
Else Music Works, through its licensing relationship with Microsoft Game Studios, proudly presents Halo: Reach Original Soundtrack
featuring the original musical score from this year's most anticipated video game Halo: Reach composed by Martin O'Donnell
and Michael Salvatori. Created by acclaimed developer Bungie Studios exclusively on Xbox 360, Halo: Reach is the blockbuster
prequel to the best-selling Xbox franchise of all time. The Halo: Reach Original Soundtrack will be available for digital
download on Sumthing Digital www.sumthingdigital.com and iTunes® to coincide
with the game's release on September 14th. The 2-disc CD set will be released on September 28th to retail outlets through
Sumthing Else Music Works www.sumthing.com.
"Mike and I are pleased to be able to release the Soundtrack
to Reach," said composer Martin O'Donnell. "We've been composing and producing music for Bungie's Halo universe
since 1999 and this soundtrack represents the culmination of our efforts. Once again we were able to work with other composers
C Paul Johnson and Stan LePard, along with recording much of this music at Studio X in Seattle with the Northwest Sinfonia
and Choir. This is about 2 hours' worth of music culled from the more than 5 hours of music actually produced for the game
itself. We hope everyone enjoys listening."
Halo: Reach represents the culmination of Bungie's 10 years of
experience crafting groundbreaking Halo games that have raised expectations for what can be achieved in a video game. Experience
the fateful moments that forged the Halo legend. This is the story of Noble Team, a squad of heroic Spartan soldiers, and
their final stand on planet Reach, humanity's last line of defense between the terrifying Covenant and Earth. This darker
story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies, and environments
are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless
Covenant.
For more information on Halo: Reach please visit www.halo.xbox.com.
For more information on Bungie Studios please visit Bungie.net.
For more information on Sumthing Else Music Works and its complete catalog of video game soundtracks, please
visit www.sumthing.com and www.sumthingdigital.com.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:11 pm pdt
Friday, September 10, 2010
Rockstar Games Announces
Grand Theft Auto: Chinatown Wars HD on the App Store Highest-rated handheld game* available now for the iPad
New York, NY—September
9, 2010 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced
that Grand Theft Auto: Chinatown Wars HD is now available on the App Store. The critically acclaimed title brings the intense,
story-driven action to the iPad with updated, high-definition graphics.
Grand Theft Auto: Chinatown Wars HD is
the latest game in the ground-breaking Grand Theft Auto series. The handheld title marries the best gameplay elements of the
Grand Theft Auto series and offers deep, fast-paced adventures with intuitive touch screen controls to gamers-on-the-go. Featuring
more than 50 missions and countless side activities, the title follows the tale of Huang Lee as he navigates the dangerous
criminal underground of Liberty City. Grand Theft Auto: Chinatown Wars HD also includes Independence FM, an innovative way
to customize the soundtrack using music from your iTunes library.
Grand Theft Auto: Chinatown Wars garnered rave
reviews from top critics, becoming the highest-rated handheld title of this console generation.
Grand Theft Auto:
Chinatown Wars HD is available for £5.99 from the App Store at http://itunes.com/apps/grandtheftautochinatownwarshd. For more news and information, visit the official Grand Theft Auto: Chinatown
Wars website (www.rockstargames.com/chinatownwars); become a friend of Rockstar Games on Facebook (www.facebook.com/rockstargames); or follow Rockstar Games on Twitter (www.twitter.com/rockstargames).
*According to Metacritic.com and GameRankings.com average combined
scores on the Nintendo DSTM and PSP®
(PlayStation®Portable) system as of 9/8/10.
About Take-Two
Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer,
marketer and publisher of interactive entertainment software games for the PC, PlayStation®3
and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, WiiTM, Nintendo DSTM, iPhone®,
iPod® touch and iPadTM.
The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles
under 2K Games, 2K Sports and 2K Play. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.
For more corporate and product information please visit our website at www.take2games.com.
iPad and iTunes are trademarks or registered trademarks of Apple
Inc.
Nintendo DS is a trademark of Nintendo.
"PlayStation", the "PS" Family logo
and “PSP” are registered trademarks of Sony Computer Entertainment Inc.
All trademarks and copyrights
contained herein are the property of their respective holders. Submitted
By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:19 pm pdt
Thursday, September 9, 2010
Pitfall!
Video Game TV Commercial Featuring a Young Jack Black (1982)
See comedian Jack Black
in one of his first acting gigs. In this TV spot a young Jack Black describes the jungle adventures of Pitfall Harry. This
commercial for the Activision video game "Pitfall" was filmed in 1982. Many years later Jack would become a major
celebrity. And after all these years he's still a devoted fan of video games.
Submitted
By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:20 am pdt
Wednesday, September 8, 2010
THE BATTLES RAGE
ON IN NEW DOWNLOADABLE CONTENT FOR BIOWARE’S DRAGON AGE: ORIGINS AND MASS EFFECT 2 Dragon Age: Origins’ “Witch
Hunt” and Mass Effect 2’s “Lair of the Shadow Broker” Available Today EDMONTON, ALBERTA, CANADA – September 8,
2010 – Leading video game developer BioWareTM, a division of Electronic
Arts Inc. (NASDAQ: ERTS), today released new downloadable content for the critically-acclaimed games Dragon AgeTM: Origins and Mass EffectTM
2, throwing gamers back into epic battles with new stories revolving around key supporting characters in each franchise.
The Dragon Age: Origins DLC pack, “Witch Hunt” ($6.99 on PlayStation®
Network, 560 Microsoft points on the Xbox 360® video game and entertainment
system, 560 BioWare Points on PC) features a story that reconnects players with one of the series’ original larger-than-life
heroes, Morrigan. The Mass Effect 2 DLC pack, “Lair of the Shadow Broker” (800 Microsoft Points on Xbox 360, 800
BioWare Points on PC), centers around Liara, a popular character and squadmate from the original Mass Effect.
“Both
‘Witch Hunt’ and ‘Lair of the Shadow Broker’ represent our commitment to keeping the game worlds alive
with high quality content, even post-launch,” said BioWare Edmonton General Manager Aaryn Flynn. “Fans are asking
for more characters, more adventures and that is what we’re delivering. Morrigan and Liara are two of the most beloved
characters in their respective franchises and completing these new journeys will add to the story and action of both games.”
Dragon Age: Origins “Witch Hunt” picks up Morrigan’s story after the defeat of the Archdemon
and her disappearance into the shadows. Nearly a year has passed since the Archdemon's death, and word has reached the Wardens
that Morrigan has returned to Ferelden. Seeking to confirm her presence and confront her about her mysterious disappearance,
players will head into the forest to tie up this last loose end once and for all. Players can either import their characters
from Dragon Age: Origins and Dragon Age: Origins -- Awakening or create a new, high-level hero. Dragon
Age: Origins was the “RPG of the Year” for 2009 as named by Game Informer, the SpikeTV Video Game Awards
and IGN.com among others. For more information on “Witch Hunt”, please visit http://dragonage.bioware.com/dao/witch_hunt/.
In Mass Effect 2 “Lair of the Shadow Broker”,
Liara T'Soni is tracking down the mysterious Shadow Broker with the hopes of recovering a kidnap victim. Liara enlists the
help of Commander Shepard and his crew, chasing clues from the luxurious heights of Illium to the depths of the Shadow Broker's
own secret lair. The new DLC pack adds the Shadow Broker intel center, new research, as well as the chance to continue a relationship
with Liara from the original Mass Effect. With more than 70 perfect review scores, Mass Effect 2 is the
highest rated game of 2010 on Xbox 360 and PC* and was recently named the number one game of all time for Xbox 360 by IGN.com.
For more information on “Lair of the Shadow Broker,” please visit http://masseffect.bioware.com/info/dlc/.
*According to Metacritic.com.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:44 am pdt
Tuesday, September 7, 2010
DJ HERO® 2 AND GUITAR HERO®: WARRIORS
OF ROCK DEMOS AVAILABLE NOW ON XBOX LIVE® DJ Hero 2 Demo Features Highly Anticipated Freestyle and
Social Gameplay Elements with Four Epic Mashups
Guitar Hero: Warriors of Rock Demo Delivers Sneak
Peak at All-New Story-Based Quest Mode with Four Shredtacular, Speaker-Blaring TracksLondon, UK – 7th September, 2010 – Budding beat
chemists, hard rockin’ living room legends, singing sensations and all of their friends itching to take DJ Hero® 2 and Guitar Hero®: Warriors
of Rock for a spin in advance of the games’ releases later this autumn need not wait any longer as Activision Publishing
Inc. (Nasdaq: ATVI) announced that the demos will be available today for free download on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment
system from Microsoft. Gamers looking to score any one of various exclusive bonus offers can pre-order both games in-store
at retailers nationwide. Guitar Hero: Warriors of Rock shreds onto store shelves 24th September with DJ Hero 2 spinning into
retailers on 22nd October.
In the DJ Hero 2 demo, fans will get a taste of four exclusive mixes from the best soundtrack
in entertainment as they freestyle scratch, sample and crossfade through various gameplay tutorials, QuickPlay and all-new
multiplayer modes including Accumulator and DJ Battle. Mixes included in the demo of DJ Hero 2 are:
- Pussycat Dolls Featuring Busta Rhymes “Don’t Cha” Mixed With
Pitbull ”I Know You Want Me (Calle Ocho)”
- Lady
Gaga Featuring Colby O’Donis “Just Dance” Mixed With Deadmau5 “Ghosts N Stuff”
- MSTRKRFT Featuring N.O.R.E. “Bounce” (Battle Mix)
- Estelle Featuring Kanye West “American Boy” Mixed With Chic “Good
Times”
Gamers looking to be among the first to
experience Guitar Hero: Warriors of Rock’s all-new, story-driven Quest Mode, narrated by notorious KISS front man Gene
Simmons, will be transformed into rock warriors and shred to the following four hit tracks off the game’s quintessential
rock collection:
- Black Sabbath “Children of the
Grave”
- Foo Fighters “No Way Back”
- Slash featuring Ian Astbury “Ghosts”
- Dethklok “Bloodlines”
About
DJ Hero 2 The ultimate mixer of music and friends, DJ Hero 2 will deliver the definitive way for players to
come together and party with a host of new multiplayer modes – including DJ Battles that pit DJ against DJ in mixes
produced specifically for battle gameplay – and invite vocalists into the spotlight with integrated on-screen singing
and rapping of lyrics and rhymes while bringing the party to life with jump-in/jump-out Party Play gameplay. Featuring the
biggest dance, pop and hip-hop hits by the hottest artists everyone knows and loves remixed by world-class DJ’s in an
all-new way, the game’s soundtrack delivers 83 unique creations only available in DJ Hero 2. Further immersing players
into the music, the game offers a heightened level of creative input and allows everyone to add their own touch, directly
impacting the beats they’re spinning with freestyle scratching, crossfading and sampling. The game will also feature
an all-new career-based Empire Mode where players start out as an up-and-coming DJ on the road to becoming the head of a major
entertainment empire, all of which is founded solely on their success as a DJ.
Dropping on 22nd October, DJ Hero
2 will invite a wave of new digital disc jockeys to the turntables as the game will be available as a Party Bundle which will
include a copy of the game, two turntable controllers and a microphone, offering the ultimate party-in-a-box. Gamers who experienced
DJ Hero®, the #1 new videogame intellectual property of 2009, can pick
up DJ Hero 2 as a Turntable Bundle featuring one turntable controller and a copy of the game or as standalone software. The
game is in development by FreeStyleGames for the Xbox 360® video game and
entertainment system from Microsoft, the PLAYSTATION®3 and the WiiTM system from Nintendo. The game is rated 12+ by PEGI. For more information about DJ
Hero 2, please visit www.djhero.com, www.facebook.com/djhero and www.twitter.com/djherouk.
About Guitar Hero: Warriors of Rock In
Guitar Hero: Warriors of Rock, join with friends on an epic rock journey to save rock. Featuring an impressive 90+ track set
list and a host of all-new gameplay features, living room legends and their friends can strum, drum and wail in the most immersive
music videogame experience to date. Delivering the quintessential rock music collection that focuses on guitar shredding hits
from bands such as Black Sabbath, Slipknot and Megadeth and larger-than-life band anthems from Queen, Muse and KISS, players
can unleash more rewards and unlockable content than ever before in Guitar Hero: Warriors of Rock’s Quest Mode, the
franchise’s first ever story-based mode, and Quickplay+, which invites challenge-starved fanatics to test their rock
skills. Running on the powerful Guitar Hero® engine that has been expanded
and refined and with encores from the critically-acclaimed and fan favourite gameplay features that made Guitar Hero one of
the most popular franchises of all-time – such as Party Play, Competitive modes and any combination of up to four instruments
– the game offers a complete interactive and connected experience bringing friends and foes to the stage in the ultimate
rock music experience.
Available 24th September, Guitar Hero: Warriors of Rock is being developed by Neversoft
Entertainment for the Xbox 360® video game and entertainment system from
Microsoft and the PlayStation®3 computer entertainment system and by Vicarious
Visions for the WiiTM system from Nintendo. The game is rated 12+ by PEGI.
For more information about Guitar Hero: Warriors of Rock, please visit GuitarHero.com and www.twitter.com/guitarherouk.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:40 pm pdt
TREYARCH RECRUITS TOP
HOLLYWOOD TALENT FOR CALL OF DUTY®: BLACK OPS Award-Wining Actors Gary Oldman & Ed Harris and Screenwriter
David S. Goyer Officially Attached to the Most Anticipated Launch of 2010
London, UK – 7th September, 2010 – Activision Publishing, Inc. (Nasdaq: ATVI) and leading
game developer Treyarch, announced today that award-winning actors Gary Oldman and Ed Harris have joined the cast of Treyarch’s
Call of Duty®: Black Ops, with David S. Goyer having come on board to provide
script consultation and story development support. Oldman, known for his work in The Professional, Dracula, Batman: The Dark
Knight and most recently, The Book of Eli, will reprise his role as Viktor Reznov from Call of Duty: World at War; and Harris,
best known for his roles in films like The Abyss, A History of Violence, Pollock, Apollo 13 and The Right Stuff, will play
one of the game’s main characters, CIA operative Jason Hudson. Filmmaker David S. Goyer’s writing credits include
the blockbusters Batman: Dark Knight, Batman Begins, Blade and the upcoming Superman: Man of Steel.
“Oldman,
Harris and Goyer are considered some of Hollywood’s finest talents and they perfectly complement Call of Duty: Black
Ops’ ambitious and immersive single player experience,” says Mark Lamia, Studio Head of Treyarch. “Their
contributions have helped us to push the boundaries of our story telling and character development far beyond anything we
have ever attempted before in the franchise.”
Call of Duty: Black Ops will be released worldwide on 9th November.
For more information, visit www.callofduty.com/blackops and also via Twitter @JD_2020.
Submitted
By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
12:36 pm pdt
Monday, September 6, 2010
Kibry's Epic Yarn Headed to US Stores on October
17th, 2010
Kirby's Epic YarnTM Format: WiiTM Launch Date: 10/17/10 ESRB: RP (Rating Pending) Game Type: 2-D
Platformer Players: 1-2 Publisher: Nintendo Developer: Good-Feel Website: www.nintendo.comCurrent game information as of August 17, 2010
Kirby Offers a New Take on String Theory
Kirby’s
first console platform game since the Nintendo 64TM days introduces an amazing
new look based on animated yarn and a world of cloth and textiles. The creative approach is woven directly into the game play
and allows the ever-morphing KirbyTM to take on a variety of new forms. It’s
a one-of-a-kind platformer that lets players explore high and low for hidden objects and fun adventure.
FEATURES:
The look of the world is stunning, but it’s also interactive. Pulling on stray threads might reveal hidden areas.
When Kirby literally goes behind the scenes, the virtual fabric warps and bends to show his location.
Thanks to
his versatile yarn composition, Kirby can take on a variety of forms both in his common actions and when he transforms into
powerful vehicles. When Kirby dashes, he zips around as a car. In water, he turns into a submarine. At times he can even transform
into a massive robotic tank, a UFO and other vehicles.
Two players can play through the entire game together*.
Gems and collectible items are scattered throughout the environments for players to find. * Additional accessories
are required and sold separately. Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:47 pm pdt
Saturday, September 4, 2010
Hail to the King!
2K Games Announces Duke Nukem Forever® - Seriously - Flying Pigs Spotted
Heading Towards Penny Arcade Expo Legendary video game hero to finally return and kick-ass on consoles and Windows PC in 2011; playable demo at Penny
Arcade Expo September
2010... 2K Games and Gearbox Software announced today that forever is nearly here, as Duke Nukem Forever® will officially make its long-awaited debut for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3
computer entertainment system and Windows PC in calendar 2011. Duke Nukem, the interactive entertainment industry’s
most irreverent and quoted character of all time, will bring his signature brand of babe-lovin’, cigar-smoking, beer-chugging
and ass-kicking action as he once again saves the Earth and our babes from hordes of invading aliens. In other shocking news,
Duke Nukem Forever will be playable right now for all attendees 17 and older of this year’s Penny Arcade Expo at the
2K Booth (booth #3417), giving the first hands-on experience with the game that was originally announced during the tail end
of the Clinton Administration.
"All great things take time... a lot of time," laughs Christoph Hartmann,
president of 2K. "After a hiatus from the video game world, Duke Nukem is back and better than ever. The return of the
King from the glory days of shooters will satisfy our patient, die-hard fans, as well as a new generation of bubble gum-chewing,
flat top and shades-wearing bad-asses. Make no mistake about it - Duke Nukem Forever is a testament to the era of when shooters
were bodacious and fun."
Put on your sunglasses and prepare to step into the boots of Duke Nukem, whose legend
has reached epic proportions in the years since his last adventure. The alien hordes are back and only Duke can save the world,
again. Pig cops, alien shrink rays and enormous alien bosses won’t stop our hero from accomplishing his one and only
goal: to save the world, save the babes and to be a bad-ass while doing it. The King of All Shooters is back with over-the-top
weapons, massive aliens and unprecedented levels of interactivity. This game puts pedal to the metal and tongue firmly in
cheek, among other places. Shoot hoops, lift weights, read adult magazines, draw crude messages on whiteboards or ogle one
of the many beautiful women that populate Duke’s life; that is if you can pull yourself away long enough from kicking
ass and taking names. Duke Nukem was and will forever be immortalized in gaming history, and this is his legend.
“Hail to the king, baby! It's unbelievable, it kicks ass and it's totally going to happen!” said Randy Pitchford,
president of Gearbox Software, "Gearbox has enabled die-hard key Duke Nukem franchise builders and skilled veteran game
makers to stand together and deliver. All gamers deserve a happy ending and after all of us gamers feeling the full range
of emotions about Duke Nukem Forever, I am thrilled to be in a position with the trust, power and means to make it happen.
Am I crazy? Balls of steel, baby, balls of steel!”
Duke Nukem Forever is currently in development for Xbox
360, PlayStation 3 system and Windows PC and is not yet rated by PEGI. 2K Games has the exclusive, long-term publishing rights
to the game. To catch your first glimpse of the Duke Nukem Forever experience please visit www.dukenukem.com.
2K Games is a division of 2K, a publishing label of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO).
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:12 pm pdt
Friday, September 3, 2010
SEVEN45 STUDIOS REVEALS
FULL TRACK LIST FOR POWER GIG: RISE OF THE SIXSTRING More Than 80% of Tracks Make Their Band Game Debut When The First Music Game Using Real
Guitar as Controller Releases October 2010Boston — September 3, 2010 — Adding to previously-announced music industry superstars
Eric Clapton, Dave Matthews Band and Kid Rock, Seven45 Studios reveals the entire track list for Power Gig: Rise of the SixString
today. The incredibly diverse list of 70 tracks boasts songs from across multiple rock genres including alternative, classic,
indie, metal and punk, with more than 80% of the tracks making their band game debuts with this game. Each artist has provided
original master recordings of their hit songs for Power Gig: Rise of the SixString, the first band videogame for which the
guitar controller is a functioning six-string electric guitar. Power Gig: Rise of the SixString will be available for the
PlayStation®3 computer entertainment system and Xbox 360® videogame and entertainment system October 2010.
Eric Clapton, Dave Matthews Band and Kid
Rock have each entered into exclusive agreements with Seven45 Studios to provide songs for Power Gig: Rise of the SixString.
These deals mark the first time ever that songs from each of the three artists will appear as part of a music videogame. In
addition to the previously-announced inclusion of Eric Clapton’s “Layla,” Seven45 has also secured the Clapton
hits “Lay Down Sally” and “Let it Rain.” Dave Matthews Band is represented by “Tripping Billies,”
“Why I Am,” and “Funny the Way It Is.” Kid Rock contributes “Rock ‘N’ Roll Jesus”
and “Son of Detroit” to go along with chart-topper “All Summer Long.” Additional songs were secured
by multi-platinum artists John Mayer, No Doubt, Smashing Pumpkins, Jane’s Addiction, Stone Temple Pilots, Rage Against
the Machine, and many others. In addition to the songs announced today, Seven45 Studios plans to continue building Power Gig’s
track list with continued downloadable content (DLC) after the game’s release.
“We wanted our song
list to be diverse and appealing to gamers and families of all ages, represented with a great mix of both musical icons and
up-and-coming artists,” said Seven45 Studios Chairman and CEO, Bernard Chiu. “Many of these songs have been massive
hits and are familiar to fans of rock music, which reflects the pick-up-and-play nature of Power Gig: Rise of the SixString.”
The full track list follows:- Eric Clapton - Layla
- Eric Clapton - Lay Down Sally
- Eric Clapton - Let
It Rain
- Dave Matthews Band - Funny The Way It Is
- Dave Matthews Band - Tripping Billies
- Dave Matthews Band - Why I Am
- Kid Rock - All Summer
Long
- Kid Rock - Rock 'N' Roll Jesus
- Kid Rock - Son of Detroit
- John Mayer - No Such Thing
- Jane’s Addiction
- Been Caught Stealing
- No Doubt - Platinum Blonde Life
- Ozzy Osbourne - A.V.H.
- Queens of the Stone Age - You Think I Ain't Worth a Dollar, But I Feel Like a Millionaire
- Smashing Pumpkins - Cherub Rock
- Disturbed - The
Night
- Rage Against the Machine - Bombtrack
- Stevie Ray Vaughan - Couldn't Stand The Weather
- Black Sabbath - The Devil Cried
- Stone Temple Pilots
- Plush
- Living Colour - Cult of Personality
- John Mayer - Who Do You Think I Was
- Snow Patrol - Hands Open
- Three Days Grace - Break
- Paramore - Ignorance
- Silversun Pickups - Substitution
- The Offspring -
You’re Gonna Go Far Kid
- The Black Label Society - Retribution
- Breaking Benjamin - Breath
- The Tragically Hip - New Orleans Is Sinking
- The
Used - Blood on My Hands
- Mastodon - Crack the Skye
- A Perfect Circle - The Hollow
- Buckcherry - Tired of You
- Firewind - Head Up High
- The Black Keys - Strange Times
- Flyleaf - Again
- Godsmack - Awake
- Incubus - Wish You Were Here
- Jet - She's A Genius
- The Hives - Tick Tick Boom
- John Mayer - Crossroads
- Bad Religion - I Want to Conquer the World
- Korn
- Hold On
- The Academy Is... - His Girl Friday
- Lacuna Coil - Spellbound
- MuteMath - Chaos
- New Found Glory - Listen to Your
Friends
- P.O.D. - Alive
- Puddle of Mudd - Blurry
- Rise Against - Paper Wings
- Sick Puppies - You're Going Down
- The Donnas - Fall Behind Me
- The Get Up Kids - Martyr
Me
- Idlewild - Reader and Writers
- Surfer Blood - Swim
- Channels - Chivaree
- Superdrag - Aspartame
- Envy
on the Coast - Headfirst in the River
- Damiera - Silvertongue
- A Cursive Memory - Everything
- The Hounds Below - She's Alchemy
- A Love Like PI
- Innocent Man
- The Willowz - I Know
- I See Stars - Comfortably Confused
- The Paris Riots - Hotel of Infidels
- School Boy Humor
- Camera Shy
- So Many Dynamos - Artifacts of Sound
- Taxpayer - When You When Young
- The Fatal Flaw - Don't Start Believing
Power
Gig: Rise of the SixString will be the true evolution of the band videogame experience when it arrives this fall with a genuine
six string guitar as wireless controller. The guitar features Seven45’s proprietary technology that can distinguish
and recognize gamers’ input all along the guitar, making the guitars as easy to pick up and play as any other band game
button controllers. The unique dual-functionality of the SixString allows for use in-game as well as with any standard guitar
amplifier. In addition to traditional beat-matching that will be familiar to fans of the band game genre, Power Gig also introduces
the option to switch on chording, which presents the added challenge of playing the game using chords that require specific
finger placement on the neck. As players progress through the game, becoming more comfortable with a genuine guitar and challenging
themselves to play real power chords, they will find the byproduct of playing the game is coming away from it with real-life
guitar skills.
For more information, please visit http://www.powergig.com.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
12:48 pm pdt
"Oddworld: Stranger’s
Wrath" - Remake Coming to PS3 Next Easter PlayStation®3 Do be a Stranger – Oddworld returns!OTLEY, WEST YORKSHIRE, UK – 3rd September, 2010
– Just Add Water (JAW) is thrilled to announce the return of the critically-acclaimed Oddworld series - with an enhanced
remake of the award-winning Oddworld: Stranger’s Wrath coming to PlayStation®3
next Easter.
Originally released in 2005, first- and third-person action-adventure Stranger’s Wrath marks
the multi-million-selling series’ first appearance on a PlayStation®
console since 1998’s Oddworld: Abe’s Exoddus. The game will be made available as a digital download via PlayStation® Network.
Stewart Gilray, Managing Director of JAW, said: “Since
word got out that we’ve been working with Oddworld Inhabitants there have been many rumours circulating about what we’re
working on. Oddworld: Stranger’s Wrath is the first project in what we believe will be a long and fruitful relationship.
Having the chance to update this great title and release it on PS3 is just a brilliant opportunity, not least for us, but
for the fans too.”
JAW has worked closely with Oddworld founders Lorne Lanning and Sherry McKenna to ensure
the remake is faithful to the original moolah-chasing epic, while offering a raft of enhancements, including: stunning 720p
visuals; much more detail in the characters; normal mapping and self-shadowing; re-mastered dialogue, support for PlayStation®Move; and additional bonus material still to be revealed.
In Oddworld:
Stranger's Wrath, players step into the role of the Stranger, a rough and tumble bounty hunter who tracks down outlaws for
moolah. Using a special weapons system that gives a whole new meaning to "live" ammo, players encounter deviant
species and hostile challenges along the way.
The 2005 original has a Metacritic rating of 88, was nominated for
Outstanding Achievement in Animation at the Academy of Interactive Arts & Sciences' Interactive Achievement Awards, and
received numerous awards from the gaming press.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
12:43 pm pdt
Thursday, September 2, 2010
RedLynx Reveals MotoHeroz
for WiiWare September 2, 2010 (Helsinki,
Finland) — RedLynx (redlynx.com) today unveiled its latest creation: MotoHeroz, a brand new game for Nintendo's
WiiWareTM service.
MotoHeroz takes RedLynx’s established expertise
in fast, physics-based gaming and expands it into an exciting, racing adventure, delivering a unique, side-scrolling platform
racer.
Players race, chase, and rally their way through a rich, challenging world, competing against their friends
for the fastest times, entering daily races, and hunting for secrets and coins.
The game has three main modes:
a surprising single player adventure, a four player local multiplayer mode, and a new type of daily online competition, in
which a new online track opens up daily to give players fresh opportunities to reach the top of the Leader Boards.
"With this game, we are taking our expertise in downloadable content, addictive gameplay, and the racing genre, and
adapting it to the strengths of the WiiTM," said Antti Ilvessuo, Creative
Director of RedLynx. "The result is a unique, appealing game that combines racing game thrills with platformer charm,"
he added.
Key Features
- Simple
but effective physics deliver an addictive gaming experience
- Single
player story mode with memorable characters and rich visuals
- Four-player
party mode that's easy for anyone to pick up and play
- Ghost
race against any player's time on any track in the game
- Global
and Friend-based Leader Boards to fuel your competitive fires
- Brand
new kind of daily online competition, where new tracks and Leader Boards are opened and closed each day
- Steady 60 FPS, widescreen support, and blazing fast load times
- Packed with content, including 100+ tracks and three game modes
"We're thrilled to be working with Nintendo on this project,"
said Tero Virtala, CEO of RedLynx. "With a game like MotoHeroz, we are expanding the number of retail quality releases
we are delivering to online marketplaces."
RedLynx is a Finland-based company with a growing reputation for
creating high quality games in the downloadable game space. Its Trials HD game for Xbox LIVE Arcade has been played by more
than a million different players and was voted 'Best Xbox LIVE' game by users of that service, among other awards. On the
iPhone, RedLynx’s games have long since surpassed the one million sold mark.
MotoHeroz is projected to complete
development at the end of this year or in early 2011. For more information, contact RedLynx or pick up the October issue of
Nintendo Power magazine, available on newsstands now.
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:35 am pdt
Wednesday, September 1, 2010
HYPERIN ANNOUNCES
FIRST TWO PERIPHERALS TO COINCIDE WITH SONY'S LAUNCH OF THE PS3 MOVE
Sports Victory Set and Special Ops Shooter Enhance Motion-Sensing Reality ROSEMEAD, CA (SEPTEMBER 1st, 2010) – To coincide
with the upcoming launch of Sony’s motion-sensing Move game controller, Hyperkin has announced the release of two new
accessories designed specifically for PS3 Move. The Sports Victory Set and the Special Ops Shooter are both designed to work
with the new motion sensing controller and promise to bring added fun and immersive realism to PS3 games.
Hyperkin, an emerging
developer of video game peripherals, has developed both accessories in order to compliment the motion-sensing experience of
PS3 Move. Each product provides added comfort and operational advantage to games like Time Crisis and Sports Champion.
“The
new motion sensing technology that Sony has developed is astonishing,” stated Steven Mar, Hyperkin’s Marketing
Director. “Our goal is to offer consumers a complimentary selection of peripherals that enhances the experience of using
PS3 move. The Sports Victory Set and the Special Ops Shooter are made from durable material, are moderately priced and offer
an excellent advantage to a variety of game titles.”
PRODUCT HIGHLIGHTS
Sports Victory Set:
·Compatible with Sports Champion and Similar Titles ·Includes Archery Bow, Table Tennis Paddle, Dagger, Shield ·SRP $29.99 ·*PS3 Move Controller Not Included
Special Ops Shooter:
·Improves
Aiming Accuracy ·Compatible with The Shoot!, Time Crisis: Razing Storm, SOCOM
and Similar Titles ·SRP $24.99 ·*PS3 Controller Not Included
About Hyperkin Since its inception
in 2009, Hyperkin has been steadily growing as a reliable and innovative developer and distributor of cost-effective video
game peripherals. The company’s philosophy is simple: make great products at affordable prices. Hyperkin is constantly
searching for new product ideas, emerging technologies and innovative ways to enhance the video game experience. Hyperkin
believes that its most important asset is its business partners and is dedicated to developing long and successful relationships
with each individual client and each individual consumer. The company’s corporate office is located in Rosemead, CA.
For more information, please visit: www.hyperkin.com or call 877-337-1238
Submitted
By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:49 am pdt
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