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Friday, April 30, 2010
Largest Beta of
its Kind for the Biggest Blockbuster Game of the Year Launches Worldwide on May 3 Aisha Tyler introduces players to the "Halo: Reach"
multiplayer beta, which runs from May 3 through May 19 LONDON – 29 April 2010 - Set your countdown clocks. The “Halo: Reach” multiplayer
beta, which is poised to be one of the biggest test events in entertainment history, kicks off in just four days. Among the
millions of “Halo” fans eagerly anticipating the beta is actress Aisha Tyler. Available starting today is a video
introduction to the beta starring the actress, viewable exclusively through the “Halo 3: ODST” game disc. Tyler
walks through all of the exciting new game modes and offers her own tips and insider hints for each of the maps while showing
off some life-size “Halo” weaponry. It’s a fun introduction to the beta that no fan should miss.
The “Halo: Reach” multiplayer beta is set to be the definitive Xbox LIVE event of the spring and will run from
May 3 through May 19. The beta will be accessible via the “Halo 3: ODST” game disc (an Xbox LIVE Gold membership
and Internet connection are required to play). The beta will offer millions of “Halo” fans a unique opportunity
to test and help refine the biggest blockbuster game of 2010.
As this is a beta, Bungie will be turning on different
modes at different times to optimize testing. The beta kicks off with three playlists featuring the all-new, highly competitive
Arena mode (4v4 ranked Team Slayer games) as well as “Free-for-All” and “Grab Bag” playlists, which
include a mix of classic and brand new game types. Beginning May 7, the new large-scale Spartan vs. Elite “Invasion”
playlist will be added to the beta. Finally, beginning May 14 the “Generator Defense” game type will become available.
Everyone who logs in and plays at least one full game of any type in the “Halo: Reach” beta will receive
a free “Halo: Reach” Avatar hoodie via the Halo Waypoint portal on Xbox LIVE. To redeem the hoodie, players must
access Halo Waypoint and browse their “Halo” Career statistics after completing a match.
Continue the
experience online at the “Halo: Reach” experience site, www.welcometonobleteam.com. The destination is designed to capture the imagination of “Halo”
fans and introduce newcomers to the fiction of “Halo: Reach” through videos, interactive experiences and additional
content. For more information throughout the beta that’s accessible from your Xbox 360, be sure to visit Halo Waypoint
for exciting “Halo: Reach” coverage and features from a variety of sources including Giant Bomb, G4 and Machinima.com’s
Inside Gaming. Don’t miss out on the newest videos, interviews, montages, and screenshots as Halo Waypoint showcases
“Halo: Reach” every step of the way.
Representing the best-in-class multiplayer elements that have
become the hallmark of the “Halo” series and fused with a host of new content and features, “Halo: Reach”
offers the most robust, action-packed multiplayer experience ever and promises to set a new standard for competitive gameplay,
customization and community integration.
“Halo: Reach” is available for preorder from participating
retailers worldwide in Standard, Limited and Legendary editions. Developed by acclaimed studio Bungie, “Halo: Reach”
launches in autumn 2010 exclusively on Xbox 360.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:44 pm pdt
Thursday, April 29, 2010
WHA ENTERTAINMENT, INC.
LAUNCHES KICK-ASS FOR SONY PLAYSTATION® NETWORK (PSN) The Action-Packed Game Based On The Motion Picture Is Now
Available Via Sony Download
New York, N.Y. April 29, 2010 - WHA Entertainment, a publisher
and developer of entertainment games based on leading IP Franchises, announced today that Kick-Ass has launched in the U.S.
and Canada for the Sony PlayStation Network (PSN) for an MSRP of $14.99. The game is rated M for Mature by the ESRB. Additionally,
WHA Entertainment confirmed that the superhero action game will launch in Europe (U.K.) on Wednesday, May 5th.
"Kick-Ass
is all about non-stop superhero action, and now everyone who enjoyed the movie at the theater and fans of the comic book can
become a super hero in their own living space," said Howard Horowitz, Founder and CEO of WHA Entertainment, Inc. "Who
wouldn't want to play as Kick-Ass, Big Daddy and Hit Girl, the three super heroes based on the previous weeks' # 1 movie in
the U.S."
Kick-Ass is a fully 3D action fighting game set in the third-person perspective, where the player
can play and control modern day super heroes based on the storyline of the movie. Gamers will be able to play as the three
primary characters in the film - Kick-Ass, Hit Girl, and Big Daddy. The story-driven game draws heavily from the strengths
of the intellectual property; an action combat game where the characters finally grow sick of the crime around them, and decide
that they will do something about it.
Featuring multiple environments within New York City, players will be faced
with twelve story missions including 2 bonus rounds and encounter frantic super hero action as they face petty thugs and powerful
mob bosses, eventually bringing down Frank D'Amico. Players will also have a blast with sub-missions and mini-games, to add
even more gameplay to the mix. Staying true to the intellectual property, the game will feature visceral combat and plenty
of gore, as the player's main goal is to bring justice back to the city, no matter what the cost! The final mission ratchets
up the action to an entirely new dimension, when players pilot the already-legendary jet pack from the movie's climactic final
battle scene. Cut loose with twin Gatling guns, cutting down enemies in a barrage of hot lead and shattered glass - but don't
forget to keep moving, or you'll be blown out of the sky in a hail of return fire and bazooka shells!
Featuring
multiplayer local co-op gameplay, Kick-Ass brings an unsurpassed integration of missions given via friend requests from the
FACESPACE social networking site. Bonus points also unlock the complete first issue of the Kick Ass comic book. Many
additional Kick Ass game features to play and become a superhero!
For more information visit www.thekickassgame.com
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:35 pm pdt
Wednesday, April 28, 2010
A
Message From The Able Gamers Foundation: How much do you know about accessibility and video games?  Hey AbleGamers, This is Mark Barlet, President
and CEO of the AbleGamers Foundation, I wanted to share with an event that AGF is hosting next month in Boston Mass. Chances
are you are one of the millions of people worldwide dealing with a chronic, or lifelong, even a temporary disability there
is a chance you know a lot about videogame accessibility. This includes knowing that many games aren't as accessible as they
should be. With videogames becoming an even bigger part of most people's lives, including for work and their own health, videogame
accessibility is still not getting the attention it requires. Games Accessibility Day, now in its third
year, is one of several efforts aimed at improving dialogue and best practices around the creation and adaptation of all videogames
for people with chronic, lifelong, or temporary disabilities including both physical, and cognitive disabilities. Games Accessibility
Day is scheduled & produced by the Games for Health Project which is supported by the Robert Wood Johnson Foundation's
Pioneer Portfolio. Critical assistance and partnership for the day is provided by the AbleGamers Foundation and the
Serious Games Initiative. This single-track conference now covers a wide swath of information useful to developers, researchers,
those who work with people with disabilities, and more. Attending Games Accessibility Day is a great way
to get up-to-speed on the resources, best practices, and key needs necessary to make better games in general as well as for
people with specific disabilities that might prevent them from fully enjoying a videogame, or even accessing it to begin with.
As games move from being just consumer entertainment to efforts for learning, health, corporate training, and more - there
is far less wiggle room for ignoring the engineering and design requirements to make a game as accessible as possible.
Some day we will have the tools, knowledge, and capabilities to make every game far more accessible then they often
are. get 10% off by using the code ABLE10

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
5:17 pm pdt
Tuesday, April 27, 2010
CAPCOM® REDEFINES THE FIGHTING GAME GENRE AGAIN AS SUPER STREET FIGHTER®
IV IS NOW AVAILABLE IN NORTH AMERICA The Follow-Up to One of 2009's Highest-Rated Games Features 10 New Characters, New Ultra Combos, New Stages, Enhanced
Online Play and Much More for $39.99 SAN MATEO, CA — April 27, 2010 — Capcom®, a leading worldwide developer and publisher of video games,
today announced Super Street Fighter® IV, the ultimate vision of Street Fighter®, is now available
in North America for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment
system. The follow up to one of Metacritic’s highest-rated games of 2009, Super Street Fighter IV features
10 new characters, new Ultra Combos, new stages, the return of Bonus Stages, and beefed-up online modes (including the free
Tournament Mode DLC after launch) all for a low price of $39.99.
Super Street Fighter IV features
the full roster of 25 characters from Street Fighter IV such as Ryu, Ken, Crimson Viper, Abel, El Fuerte, and Rufus,
while adding 10 characters new to the world of Street Fighter IV. The impressive new roster includes classic combatants
from previous Street Fighter games including Dudley, Ibuki, Makoto, Guy, Cody, T. Hawk, Dee Jay and Adon, as well
as all-new characters to the series such as the mysterious and deadly Korean fighter Juri and the over-the-top oil wrestler
Hakan.
Super Street Fighter IV adds new Ultra Combos for every character and advancements to the
online matchmaking and online gameplay introduced in Street Fighter IV, including new modes Team Battle, Replay Channel,
and Endless Battle. This will be followed by the all-new Tournament Mode, coming as a free download in June 2010, which will
determine the best players in the world as Street Fighters compete online for unique Championship Titles.
For more information about Super Street Fighter IV, including screens, art and video, visit Capcom’s
official site at:
www.capcom.com

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:43 pm pdt
Monday, April 26, 2010
Breaking News: Supreme Court decision on Video Games
The Supreme Court announced today that it plans
to hear arguments on the California law regulating computer and video games. We believe that the protections already afforded
to books, films, music and other forms of popular entertainment should apply equally to computer and video games.
The restrictions proposed by the State of California are unconstitutional and do nothing more than take away the rights
of individuals to make their own choices. We believe parents -- not the government or industry -- should be the ones to decide
what games are appropriate for their children.
Share this news with your friends. Let them know their
rights are in danger. http://www.videogamevoters.org/share More government regulations aren't the answer for video game
sales. After all, ESRB already provides the best ratings system in the entertainment industry. We believe that the government's
efforts should focus on a greater understanding and use of this ratings system.
We have won our battles against
unconstitutional attempts to regulate our industry in 12 other courts around the country. Now, we have the chance to make
this argument to the highest court in the land on behalf of our industry. We must strengthen our movement to make sure our
voices are heard and our rights protected, or our rights could be in peril.
It's time to join together. Tell your
friends about today's news and urge them to stand with us.
http://www.videogamevoters.org/share It will take all of us coming together to continue to win
these battles against computer and video game opponents and send an enduring message that government regulations of computer
and video games are unconstitutional. Thanks for your help!
From Our Friends at The Video Game Voters Network

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:56 pm pdt
Friday, April 23, 2010
Welcome to "Bright
Falls," the Chilling Live-Action Film Prequel to "Alan Wake" The six-part series premieres exclusively in the UK on April
30 on Xbox LIVE and May 4 at BrightFalls.com LONDON – 23 April 2010 - Turn down the lights but keep your flashlight and batteries handy,
as Xbox 360 unveils “Bright Falls,” a six-part live action series that serves as a thrilling prequel to the mystery
unfolding in “Alan Wake.” Each episode will bring you to the edge of your seat and spur your curiosity with the
same eerie and suspenseful cliffhangers as in the game. TV fans will find that the series evokes the same ghostly chills as
“Twin Peaks” did when it premiered 20 years ago this month.
The first two episodes of “Bright
Falls” will be available for viewing exclusively on Xbox LIVE April 30 before debuting at BrightFalls.com on May 4.
New episodes will then be released on May 8 and May 14, leading up to the shocking conclusion with the final two episodes
on May 18.
Shot on location in Oregon, “Bright Falls” is directed by Philip Van, whose short films
have won over a dozen awards in festivals including the Sundance Film Festival, Berlin International Film Festival and more.
“Bright Falls” also features notable actors such as Tom Noonan who recently appeared on FX’s “Damages,”
and Cooper Huckabee who joins the cast of HBO’s “True Blood” this season.
Fans of the highly
anticipated psychological action thriller are invited to check-in for this thrill ride before Alan Wake’s search to
unravel the mystery officially begins on May 14 in Europe. For those who can’t wait, you can secure your Bright Falls
Bonus Pack by pre-ordering the game now from participating retailers. A must-have for anyone intrigued by the game, the pack
includes Avatar gear like the “I Am Awake” T-shirt and an Xbox LIVE “Bright Falls” theme based on
the game. For the ultimate “Alan Wake” collection, the Limited Collector’s Edition, designed to resemble
a hardcover novel and packed with special bonus content, is the perfect addition to your bookshelf.
Bringing a
new style of storytelling in this dynamic new title exclusively for Xbox 360, “Alan Wake” is developed by Remedy
Entertainment, the renowned original developers of the successful “Max Payne” series. “Alan Wake”
immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive
environments. “Alan Wake” is episodic-based with a deeply engaging and suspenseful storyline unveiling new twists
and profound character revelations at every turn, rated BBFC 15. For more information and a trailer for “Bright Falls,”
please visit xbox.com/alanwake.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:12 pm pdt
Thursday, April 22, 2010
Doctor Who: The Adventure
Games Episode One Details Revealed 'City
of the Daleks' will be the first time the Doctor ventures to Kaalann, the Dalek capital city; available to download on 5th
June 2010
April 22nd 2010: The secrets of the world exclusive trailer which aired at
the end of 'Victory of the Daleks' (BBC One, Saturday 6.15pm) can now be revealed, as the BBC unveils the first details of
its episodic games which form part of the current series of Doctor Who.
City of the Daleks is the first of four
new adventures which take the form of downloadable computer games available for PC and Mac. This first episode will be available
for free download from www.bbc.co.uk/doctorwho on June 5th 2010.
The TARDIS materializes in 1963 - and London
is in ruins. The Daleks have seized control of time and the only chance of saving Earth lies in a desperate quest to Skaro,
the Daleks' home planet - before time catches up with Amy, the last survivor of the human race!
Written by Phil
Ford (Doctor Who: Dreamland; Sarah Jane Adventures) and executive produced by Steven Moffat, episode one of Doctor Who: The
Adventure Games is full of the TV show's celebrated mix of action, peril and humour. Players will help the Doctor and Amy
on an epic new adventure in an original story which forms part of the current series, traversing time and space in a dazzling
episode.
'City of the Daleks' features the new breed of Daleks which premiered on television in Saturday's 'Victory
of the Daleks'. Nicholas Briggs provides the voice of the Daleks, alongside Matt Smith and Karen Gillan who recreate their
roles as the Doctor and Amy.
"This is quite a series opener," says Phil Ford, writer, Doctor Who. "We
destroy London even before the credits role - so you can only begin to imagine where we travel to from there. City of the
Daleks is as big-budget as you can imagine: from London we head to Kaalann, the capital city of the Daleks, one constructed
from pure anger and hate. And these new Daleks don't like to be messed with, so players are about to enjoy a new interactive
episode which is as heart-pulsing as anything you've seen before."
Doctor Who: The Adventure Games has been
produced by a team drawing on the very best talent from TV and gaming. The interactive episodes are executive produced by
Steven Moffat, Piers Wenger, Beth Willis and Anwen Aspden (BBC Wales Interactive), alongside Charles Cecil, one of videogaming's
most revered creators. The games are being developed by Sumo Digital, one of the UK's best game designers. Stories and scripts
are from Phil Ford and James Moran (Severance, Torchwood Children of Earth). The project has been commissioned forBBC Online
by the Vision Multiplatform team, headed up by Simon Nelson, and is being driven by BBC Wales Interactive.
Doctor
Who: The Adventure Games 'City of the Daleks' will be available to download for free from the Doctor Who website (www.bbc.co.uk/doctorwho) from June 5th 2010, for both PC and Mac users.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:49 pm pdt
Wednesday, April 21, 2010
CAPCOM®, MARVEL® LIFT VEIL ON LONG-AWAITED FIGHTING GAME
MARVEL® VS. CAPCOM®3:
FATE OF TWO WORLDS After
a Decade, the Most Iconic Characters in Entertainment Return To Face Off In One of the Most Popular Game Franchises of All
Time SAN
MATEO, CA — April 20, 2010 — Capcom®, a leading worldwide developer and publisher
of video games, and the legendary Marvel Entertainment, LLC today announced the latest installment in their epic fighting
game series with Marvel® vs. Capcom ®3:
Fate of Two Worlds.
It’s been a decade since MarvelTM vs.
Capcom® 2: New Age of Heroes was first released and now the most popular Marvel and Capcom characters join forces
again in a re-envisioned team fighting game for a new generation. Fill the shoes of legendary characters from the most beloved
franchises in entertainment as you battle in the first VS. Fighting game powered by Capcom’s MT Framework.
“We are so pleased to be working with Marvel again. Marvel vs. Capcom 3 has been one of the most
requested titles for us to produce by our fans,” said Christian Svensson, Corporate Officer and Vice President of Strategic
Planning and Business Development at Capcom. “Our Capcom development studio is creating the most epic fighting game
ever developed and Marvel’s input into that process has been invaluable.”
Get set for the ultimate
faceoff when Marvel vs. Capcom 3: Fate of Two Worlds hits PlayStation®3 computer entertainment system
and Xbox 360®video game and entertainment system from Microsoft in Spring 2011.
For more information please
visit http://press.capcom.com.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:07 pm pdt
Tuesday, April 20, 2010
EA'S PHENOMIC INTRODUCES
STRATEGY GAME 'LORD OF ULTIMA' Free-To-Play Web-Based Game Transports Players to Legendary Ultima Universe Guildford, UK – April 20, 2010 – Phenomic™, an Electronic
Arts Inc. (NASDAQ: ERTS) studio, announced today Lord of Ultima™, a new browser-based online strategy game is available
worldwide for free* starting today. Lord of Ultima immerses players in a brand-new, deeply-rich strategy game set within the
Ultima universe. The game introduces innovative social features, such as advanced trading, alliance creation, online chat
and community forums, which make for an endlessly entertaining experience.
“Lord of Ultima was designed to
ensure that everyone, from strategy newcomers to diehard fans, can make it to the top of the leader board,” said Volker
Wertich, Creative Director at Phenomic. "Phenomic is committed to building dynamic communities that delight players as
they interact with the game, each other and the legendary world of Ultima.”
To become the Lord of Ultima,
players will master the arts of diplomacy and trade, as well as the military activities of spying, plundering, and the takeover
of enemy cities. Set in the new world of Caledonia, players start the game as eager conquerors in the early stages of raising
an empire, and then move from developing a humble village and evolving it into a prosperous, highly customized capital. Players
can flourish as peaceful merchants by trading resources over land or sea and using diplomacy. They can also become feared
conquerors, by creating mighty armies of knights and mages to crush enemies.
Lord of Ultima is a free-to-play MTX
browser-based game. No download or installation is needed and players do not need to register to play. Lord of Ultima is available
in English and German and is playable now by visiting www.lordofultima.com.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:02 pm pdt
Monday, April 19, 2010
Aliens are taking over
Xbox Live Indie Games April 18,
2010 - An alien invasion of epic proportions has been launched on Xbox Live Indie Games today as the latest release
from Fun Infused Games is now available. "Abduction Action!" places you in the role of a UFO pilot-in-training,
tasked with the overwhelming mission of invading Earth, terrorizing the locals, and returning home in one piece. Use your
tractor beam to abduct helpless Earthlings and defeat aggressive foes. It will take all your skills, wits, and intellect to
prove your alien worth and triumph over humanity.
"Abduction Action!" features five unique story levels
filled with new Earthlings to annoy, tasks to accomplish, and an uncompromising Alien Commander intent on insulting you every
step of the way. A score attack mode allows you to take on the game's entire range of baddies as you attempt to rack up a
score that will impress friends and enemies alike.
Developers at Fun Infused Games spent the last ten years and
billions of Earth dollars researching and testing the latest in UFO technology to bring Xbox gamers the single most realistic
UFO flight simulator ever created. The tractor beam, turbo mechanism, and flash bombs have all been painstakingly created
to exactly match their real world counterparts. The flight system is so realistic that many Alien testers couldn't tell they
weren't piloting a real UFO.
"Abduction Action!" is available now on the Xbox Live Marketplace
for only 80 Microsoft Points. About
Fun Infused Games
Fun Infused Games was founded in 2008 to create games that are, above all else, fun
to play. Targeting the Xbox 360 game console, Fun Infused Games is committed to creating enjoyable experiences for gamers
young and old.
Additional information about Abduction!
and other projects by Fun Infused Games can be found at http://www.funinfused.com or follow us on Twitter at http://www.twitter.com/funinfusedSpecific information to Abduction! can be found at http://www.funinfused.com/abduction
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:27 pm pdt
Friday, April 16, 2010
SKATE 3 Demo Ready to
Shred Team up and throw down with SKATE 3! Players
can sample the ultimate skateboarding experience with the SKATE 3 demo, available as a free download on Xbox LIVE™ Marketplace
and PlayStation®Network. The demo let’s player’s attend Skate School with Coach Frank, lay down the perfect
line in the University District, try out the Object Dropper as well as take on a series of single and multiplayer challenges
including Domination, Own the Lot, and the bone-crushing Hall of Meat.
As an added bonus, players can in the Film
to Win SKATE 3 Demo contest by capture their most epic skate lines participate people that play the demo and most gnarly bails.
Fans must upload their videos to www.facebook.com/Skate in order to be eligible to win a variety of prizes including an all-expense
(flights and hotel) paid trip for three to see the Maloof Money Cup in June in New York City, along with $1000 spending cash.
For more details and complete contest rules visit Skate’s Facebook page.
SKATE 3 hits retailers in North
America on May 11th, 2010 and worldwide on May 14th, 2010 and is available on the Xbox 360® video game and entertainment
system and the PlayStation®3 computer entertainment system. The game is rated “T” for Teen by the ESRB and
“16+” by PEGI.
More information can be found at www.skate.ea.com, become a fan on Facebook at www.facebook.com/skate, or follow us on Twitter @ Hippyjump.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
7:34 pm pdt
Thursday, April 15, 2010
Final countdown to SHODOWN!
Gaming's original beat-'em-up out tomorrow in stunning 3D SNK's long-running fighting series makes its debut on the Xbox 360
Thursday 15th April 2010: Leading video games publisher Rising Star Games has today confirmed that SAMURAI
SHODOWN SEN, the latest instalment in SNK PLAYMORE's legendary fighting game series, will arrive tomorrow exclusively on the
Microsoft Xbox 360.
"SNK PLAYMORE's SAMURAI SHODOWN series has incredible heritage and it's a real honour
to be bringing SAMURAI SHODOWN SEN to the Xbox 360," says Martin Defries, managing director, Rising Star Games. "The
series' transition into high quality 3D brings the game bang up to date and legions of fans will delight in finally being
able to indulge in classic 3D fighting moves."
The original SAMURAI SHODOWN released in arcades in 1993 and
amidst a market flooded with 'me too' fighting games, it dared to be different. The series has since released more than 10
instalments, gracing a variety of consoles including SEGA Saturn, SEGA MegaDrive, Super Nintendo, NEOGEO Pocket Colour, PlayStation
2 and 3DO, confirming SAMURAI SHODOWN's long lasting appeal and loyal fan base.
SAMURAI SHODOWN SEN takes place
in Japan during the twilight of the turbulent Edo period, and promises to be the most brutal and visceral instalment in the
SAMURAI SHODOWN series' history. It was created for Japanese arcades to commemorate the series' 15th anniversary and the online
challenge aims to replicate the arcade experience via Xbox LIVE.
There are over 20 fighters to choose from, new
and old, each with their own string of attacks and special moves. Alongside lead characters Princess Suzu and Takechiyo, a
plethora of old favourites from the series have been faithfully incorporated, including Haohmaru, Galford, Hanzo Hattori,
Nakoruru and Ukyo Tachibana.
Players can become any one of these fighters and battle against friends via Xbox LIVE
to see who can reach the top of a worldwide online ranking system. Series artist Senri Kita has also created stunning game
art, which further adds to the experience in SAMURAI SHODOWN SEN.
SAMURAI SHODOWN SEN launches on 16th
April for the Xbox 360.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:12 pm pdt
Wednesday, April 14, 2010
MONSTERS WILL BE UNLEASHED
AT THE OFFICIAL UK LAUNCH OF MONSTER HUNTER TRI Monster
Hunter Tri roars to life with an exclusive developer signing and must-have giveaways only at GAME, Oxford Street
14 April 2010 – The phenomenon of Monster Hunter Tri is almost upon us as Nintendo and Capcom
announce plans for the official UK launch event of this year’s must-have title for Wii.
On Friday 23rd April,
UK fans of the Monster Hunter series will be treated to rare opportunity to meet the infamous series producer Ryozo Tsujomoto
and director Kaname Fujiok as they come to London for an exclusive signing at GAME, Oxford Street.
The first 50
people in line to buy the game at the launch event will take home a very special Monster Hunter bag that includes some exclusive
Monster Hunter items not available in the UK.
All attendees will then get the chance to meet the legendary producer
and developer of the series to have their copy of this highly anticipated game signed in person. Fans are encouraged to dress
in their best ‘hunting’ attire to celebrate the game’s arrival in the UK.
MONSTER HUNTER
TRI EXCLUSIVE UK LAUNCH DATE: Friday 23rd April 2010 TIME: 5.30pm –
7.30pm ADDRESS: GAME,100 Oxford Street, London, W1D 1LL ENTRY: Free to everyone
About Monster Hunter Tri Monster Hunter Tri is an action game with a difference. Your adventure
is built interacting with and battling the scores of incredible beasts that inhabit your world – a living, breathing
ecosystem. The monsters’ behaviour is modelled on real animals with territorial displays designed to keep you away if
you get too close, migrations and a realistic food chain that sees the strong prey on the weak. This is a world where the
monsters deserve your respect… and where the hunt is not for entertainment, but for your survival and improvement.
Monster Hunter fans can get together with fellow fans of the series and check out everything Monster Hunter Tri at
the brand new ‘one stop shop’ for the game – www.theyrehere.co.uk
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1:41 pm pdt
Tuesday, April 13, 2010
In The Gallery... THE LOST XBOX
KID PICS!

Ever since we launched our underground Art Gallery it has been one of our most popular
features on this site. For the past several months our loyal readers have been sending us pictures that were missing from
our massive collection of Xbox Kid images. These are the lost Xbox Kid photos! See them now before we close up this gallery
and move on to a new subject. This is the last stand of the Xbox Kid!
The Lost Xbox Kid Pics

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:05 pm pdt
Monday, April 12, 2010
NETFLIX NOW AVAILABLE ON
NINTENDO'S WII CONSOLE Now Wii Owners
Can Use One System for Movie & Game Night
REDMOND, Wash., and LOS GATOS, Calif., April 12,
2010 - Nintendo of America Inc. and Netflix, Inc. [Nasdaq: NFLX] today announced that Netflix members who own Nintendo's
Wii™ home console can now enjoy thousands of movies and TV episodes streamed from Netflix via Wii. The two companies
announced partnership plans in January and are making Netflix on the Wii console fully available as of today.
Streaming
from Netflix via the Wii console is provided at no additional cost to Netflix members who have a plan starting at $8.99 a
month, a Wii console and a broadband Internet connection.
The partnership between the two companies dramatically
increases the reach of content streamed from Netflix. Wii remains the fastest-selling home console in history. Wii now reaches
more consumers than any other device that currently supports streaming movies from Netflix, which had 12.3 million members
at the end of 2009.
The launch of Netflix on Wii gives people the opportunity to gather with friends and family
for a movie and game night. Everyone can join in the fun of a few heated rounds of Wii Sports Resort™ bowling before
loading up a movie. When the movie's over, everyone can try out some table tennis - all on the same Wii console. The addition
of Netflix streaming to the Wii console's already wide range of capabilities makes it even more appealing for group enjoyment.
"More than 28 million people already use the Wii console to play games, stay fit and have fun," said Nintendo
of America President Reggie Fils-Aime. "Now they have another reason to use the system every day - to enjoy great movies
from Netflix and other video content."
"Launching Netflix on the Wii home console marks a significant
advance in the evolution of our service," said Netflix co-founder and CEO Reed Hastings. "Wii has created immense
consumer excitement and has meaningfully altered the consumer electronics landscape. Bringing Netflix to Wii catapults us
toward our goal of being ubiquitous on the connected devices most popular with consumers."
Netflix continues
to expand the ways in which its members can watch movies and TV shows streamed directly to TVs via a range of Netflix-ready
devices such as the Wii console. With unlimited memberships starting as low as $8.99 a month, members can instantly watch
unlimited movies and TV episodes streamed from Netflix and can also receive unlimited DVDs delivered quickly to their homes.
In parallel, consumers continue to demonstrate a preference for Wii consoles and the great value they offer in fun games and
shared experiences at a suggested retail price of just $199.99. Wii is the only video game system currently available with
motion controls, which are included with the system at no extra charge.
To enable their systems to stream TV shows
and movies from Netflix, Wii owners will need a broadband Internet connection, a Netflix unlimited membership and a Netflix
instant streaming disc for the Wii console. Netflix members and Wii console owners can now receive a free instant streaming
disc by going to www.netflix.com/wii. The discs will be delivered for free by first-class mail, generally one
business day after they are requested.
When the instant streaming disc is inserted into a member's Wii system,
an array of movie and TV choices will be displayed right on the TV screen. These titles will be conveniently organized into
a variety of categories based on members' personal preferences and will include popular genres, new arrivals and members'
individual instant Queues. Using the Wii Remote™ controller, members will be able to choose a movie or TV episode to
watch from their instant Queues or pick one directly from any of the lists. They will also have the ability to read synopses,
rate movies, and will have the option of fast-forwarding and rewinding their selection.
The Netflix functionality
adds another dimension to the Wii console's diverse online features. With broadband Internet access, the Wii console gains
access to a variety of entertainment, information and communication channels that add value to the system and make it a device
the entire family can enjoy. For instance, Wii owners of all types can find great games from among hundreds of downloadable
new and classic titles with Wii Points™ from the Wii Shop Channel. Or surf the Internet on the big screen via the Internet
Channel, watch videos about new and upcoming games on the Nintendo Channel, and play specially designed games online with
friends near and far.
Remember that Wii features parental controls that let adults manage the content their children
can access. For more information about this and other Wii features, visit Wii.com.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:16 pm pdt
Friday, April 9, 2010
Play as you go! Vbox
2 brings a new level of portability to all popular video game systems Leading innovative peripheral maker XCM today announced the Versality Box 2 (Vbox 2). Compatible with all
major home and portable consoles, the Vbox 2 enables video game playback on laptop, desktop or even netbook displays. Hardcore
fans will also revel in the ability to directly record and capture gameplay on the-fly!
Hong Kong –
April 8th 2010 – XCM, the leading name in innovative video gaming accessories is delighted to reveal the upcoming release
of the Vbox 2. Sporting a unique compact design, the Vbox 2 opens up video game playback possibilities on laptop, desktop
or even netbook displays for all major consoles. Every major console to date is supported by this versatile device including
the Xbox 360™, Wii™, PS3™ and even the PSP 2000/3000™ but to name a few.
At last, home
and portable consoles now have a hassle-free plug and play solution to be enjoyed on a variety of displays. The Vbox 2 provides
opportunities for everyone; the city worker in a small studio flat with limited space, the student in a dorm room, the space
conscious, portable gamers who yearn for big screen gaming or perhaps even office workers!
But the versatility
doesn’t come to a halt there! XCM’s Vbox2 also possesses an intelligent system that allows for the recording of
gameplay directly to a hard drive. Gamers can easily capture that spectacular volley in FIFA 10™ or perhaps that jaw-dropping
combo in God of War III™ and easily share it with the gaming world and beyond! The versatility of the Vbox2 just continues
to grow and grow with the following feature-set:
· Fully compatible with the Xbox
360™, Wii™, PS3™, PS2™, Xbox™, GameCube™, PSP 3000/2000™.
· Enables
video game playback on Laptop, Desktop and Netbook displays.
· Crystal clear picture quality and compatibility
with Windows 7™, Vista™ and XP™.
· Pure plug and play with no configuration requirements
(USB 2.0 supported).
· Record gameplay video or take screenshots of gameplay directly to PC/laptop hard
drive.
· Display settings such as Brightness/Contrast/Image Sharpness/Fullness/Color can be adjusted to
your liking.
· Supports streaming video that can be stored in a variety of formats including MPEG-1/MPEG-2/MPEG-4/AVID/VCD/DVD and SVCD).
· Multiple picture file format support including JPEG and GIF as well as input support from
NTSC/PAL/SECAM.
Essentially the Vbox 2 brings together some of the most sought after features from casual
and hardcore gamers together in one magical little box!

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:00 am pdt
Thursday, April 8, 2010
Video
Games and the Supreme Court
 Soon, the U.S. Supreme Court may decide whether to hear a case
that could have a lasting impact on computer and video games.
The case before the Court involves a law passed
by the state of California attempting to criminalize the sale of certain computer and video games. Two previous courts rejected
the California law as unconstitutional, but soon the Supreme Court could have the final say.
Whatever
the Court's ruling, we must be prepared to continue defending our rights now and in the future. To do so, we need
a large, powerful movement of gamers to speak with one voice and show that we won't sit back while lawmakers try to score
political points by scapegoating video games and treating them differently than books, movies, and music.
If the
Court decides to hear the case, we're going to need thousands of activists like you who can help defend computer and video
games by writing letters to editors, calling into talk radio stations, and educating Americans about our passion for and appreciation
of computer and video games.
You can help build this movement right now by inviting all your friends and fellow
gamers to join the Video Game Voters Network.
Use our simple tool to send an email to everyone you know
asking them to stand up for gaming rights:
http://videogamevoters.org/movementYou can also help spread the word through Facebook and Twitter,
or you can simply forward this email to everyone you know and ask them to sign up at videogamevoters.org.
Time after time, courts continue to reject politicians' efforts
to restrict the sale of computer and video games. But that doesn't mean the politicians will stop trying anytime soon -- in
fact, it means they're likely to ramp up their efforts even more.
To stop them, we must make it clear that gamers
will continue to stand up for free speech -- and that the numbers are on our side.
Help make sure we're ready
and able to keep fighting for our gaming rights. Spread the word about the Video Game Voters Network right now:
http://videogamevoters.org/movementThank you.
-- Video Game Voters Network

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:40 pm pdt
Wednesday, April 7, 2010
How to Enter 2010 ELAN Video Game Awards Contest to Win Tickets
Spread the Word and Get Rewarded for it
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SAN DIEGO, CA & VANCOUVER, BC April 7, 2010 - The ELAN Awards'
mandate is to have every video game talent in the world know about them this year and they have launched a contest which will
award the top four people who help them achieve their goal.
The best networker in the contest will win a first
prize package which includes flights for two from anywhere in the world, three days in sunny San
Diego with accommodations at the gorgeous Manchester Grand Hyatt, and Gold Tickets
to the 2010 ELAN Awards together with all surrounding parties which include a Pool
Party, a Street Party, a Champagne Gala Reception, a 4-course 5-star Awards Dinner, the Awards Ceremony itself and an After-Party
all taking place during the 3 days leading up to Comic-con.
And there are more chances to win big: Second Prize is two tickets to the Awards Night
which includes the Champagne Reception, the Awards Dinner and Ceremony and the After-Party; Third Prize is two tickets to
the surrounding parties which includes the Pool Party, the Street Party and the After-Party; Fourth Prize is two tickets to
the Street Party, "Nomination Celebration-in-the-Streets". Sound good? Then tell all of your friends and get the chance to win it! The only prerequisite
for this contest is that only those working in or associated professionally with (Advertising, PR, Suppliers & Service
Providers, Digital Art Schools, etc.) the video game industry may enter.
Here's
how to enter:
1. If you are not already receiving ELAN Award News then you need to sign yourself up first;
if you are, skip to the 2nd step. To sign up CLICK HERE or go to www.theelans.com and click on "Win Tickets to the 2010 ELANS". Enter the very minimal
information requested there and make sure that you use your work email (to authenticate you as a video game professional or
associate) and, very importantly, enter your name where it asks for the Contestant's First & Last Name;
2.
Spread the word: Contact everyone you know who qualifies and get them to do exactly what you did in Step 1 and make certain
they enter YOUR name in the Contestant's First & Last Name field.
You're done. That's all there is to it. Any
of your friends who you had sign up and enter your name can then go on to do the same for themselves, only tell their contacts
to enter their (your friend's) name in the contestant's field, and so on and so on until we've made everyone in the industry
aware of these important awards and have established four lucky winners! The person whose name appears on the most sign-ups
wins, as does the second, third and fourth.
The ELAN Awards newsletter list is totally confidential. "No one's
trying to sell anyone anything,"says Holly Carinci, Founder and CEO, continuing
with a smile, "We don't have even one single advertiser."
Go to www.theelans.com to find out more about the event itself taking place in San Diego, California
USA from Saturday, July 17th thru Monday, July 19th. The competition closes on Friday, April 30th and the winners will be
announced at the Nominee Press Conference on or around June 17th.
Good luck!###
Award Submissions closes in 2 weeks, Friday, April 16, 2010
so get them in! Submission Forms and Rules & Procedures Manual at www.theelans.com
Ensure you can get tickets! Simply place them on hold by emailing tickets@theelans.com. This list is for the Video Game Industry and Professional Associates of the Video
Game Industry only.
Make sure your hotel room is booked with the Manchester Grand Hyatt at prices starting at $189 for ELAN Guests
only! Our dedicated booking site is:
https://resweb.passkey.com/Resweb.do?mode=welcome_ei_new&eventID=2496831
Be a Judge for the 2010 ELAN Awards!
Judge's Applications: www.theelans.com.

Submitted By: E. Thomas ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
4:18 am pdt
Tuesday, April 6, 2010
NEWS FROM THE ESA: COMPUTER AND VIDEO GAMES PROMOTE HEALTHY KIDS
Childhood obesity rates in America have tripled over the
past three decades; nearly one in three American children is overweight or obese today. In an attempt to combat this growing
issue, our nation’s leaders are now turning to video game technology.
On March 10, the U.S. Department of Agriculture (USDA) launched the Apps for Healthy Kids Challenge, a competition
designed to create innovative, fun, engaging games that encourage children and teenagers to eat healthier as well as participate
in more physical activity. Part of First Lady Michelle Obama’s Let’s Move! campaign, the challenge is calling
on entrepreneurs, software developers and students to create new software applications based on the recently-released MyPyramid
data set, which provides information on the nutrition content of food along with the USDA’s recommended dietary guidelines.
Just days following the announcement of the challenge,
U.S. Chief Technology Officer Aneesh Chopra delivered the First Lady’s message by video to 17,000 video game developers
attending the 10th Annual Game Developers Choice Awards in San Francisco. The address encouraged game developers to utilize
their talents and participate in the competition.
Designers
will compete for $40,000 in cash prizes. The first set of prizes will recognize digital games that best engage and motivate
kids to eat healthy and be active, while the second set of prizes will recognize tools that will enable parents to make healthier
choices for their families.
ESA’s President and
CEO Michael D. Gallagher will serve as a judge of the challenge alongside Steve Wozniak, co-founder of Apple, Inc.; Mark Pincus,
CEO of Zynga Game Network, Inc.; and Michael Levine, executive director of the Joan Ganz Cooney Center at Sesame Workshop.
The four-judge panel will evaluate the competition entries beginning in July 2010. Winners will be honored at a White House
event late this summer.
“The use of games to promote
healthy living is a true testament to the increasingly important role that computer and video games are playing in our society.
I am proud that the entertainment software industry was selected to participate in this competition,” said Gallagher.
“Today, computer and video games are serving as useful
tools and teaching devices to impart knowledge, develop life skills and reinforce positive habits in people of all ages.”

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
4:03 pm pdt
Monday, April 5, 2010
CAPCOM® UNVEILS LOST PLANET® 2 "KILL
BIG FOR CHARITY" PROGRAM
Capcom
to Donate Cash for Each Lost Planet 2 Multiplayer Demo Downloaded; Community Members To Compete for Spot in Celebrity Tournament
at Lost Planet 2 Launch Party
SAN MATEO, Calif. – April 1, 2010 – Capcom®, a leading
worldwide developer and publisher of video games, announced it plans for an exciting new campaign called “Kill Big for
Charity” that ties into the new Lost Planet® 2 multiplayer demo. Kicking off this week as early subscribers begin
to download the demo, the robust charity and community program will include a donation to Music for Relief for each demo downloaded
via Xbox LIVE® online entertainment network or PlayStation®Network, a celebrity/charity tournament at the launch party
and a community contest brought to you by Capcom Unity which will award the biggest Lost Planet 2 fans with spots in the celebrity
tournament.
To launch the program, Capcom will create a charity fund of $20,000 as a donation for the first one
million Lost Planet 2 multiplayer demos downloaded on the Xbox 360® video game and entertainment system from Microsoft
and PlayStation® 3 computer entertainment system from March 31, when the early access program begins, through midnight
PT May 5. If the demo surpasses the million mark across both platforms, an additional $5,000 will be donated when an extra
500,000 downloads is achieved. Please visit Lost Planet’s community site, www.lostplanetcommunity.com for early access codes. They will also be distributed by various blogs,
gaming media sites, and Amazon.com.
To celebrate the May 11th release of Lost Planet 2, Capcom will throw a pre-launch
party in Los Angeles on May 6th. Fans can get on the list for the party on a first-come basis by signing up at www.capcom-unity.com later this month. A Lost Planet 2 celebrity tournament will take place during
the party (participants to be announced at a later date). The winning team will choose which Music for Relief cause will receive
the grand total of the demo download fund, which can be up to $25,000.
Additionally, beginning April 1, community
members will compete for a seat in the celebrity tournament and a trip to Los Angeles to attend the launch party by submitting
their best tips and tricks for beating the new Lost Planet 2 multiplayer demo to Capcom Unity. The Capcom Unity team will
choose the four lucky winners and shall post them on http://www.capcom-unity.com and www.lostplanet2game.com.
For more details on the contest and the official rules, GO HERE About Lost Planet 2:
The next installment in the popular action series, Lost Planet 2 will offer deeper insight into the world of E.D.N. III
and the uncertain fate of mankind’s future. With four-player co-op action, teamwork is the key to victory as players
can team up to battle giant Akrid and depend on each other to succeed and survive.
Deep levels of character customization
allow players hundreds of different ways to customize their look to truly help them define their character on the battlefield
both on and offline. Players will recognize beautiful and massive environments courtesy of Capcom’s advanced graphics
engine, MT Framework™ 2.0, to bring the game to life with the next step in 3D fidelity and performance.
Lost
Planet 2 will be available for Xbox 360 and PlayStation 3 system on May 11, 2010 and has been rated T for Teen by the ESRB.
For more information on Lost Planet 2 and the “Kill Big for Charity” program, please visit www.capcom.com.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:33 am pdt
Friday, April 2, 2010
FreeAppADay.com to Launch
Free iPad Titles on Launch Day SANTA
MONICA, Calif.: Leading Application Discovery Portal FreeAppADay.com is scheduled to promote several iPad titles
during the iPad Launch weekend through its newly acquired www.FreeiPadAppADay.com website. The site will reveal the name of the titles on Saturday April 3rd
at 12.00am.
“We are very excited to be involved with the launch of the iPad,” says Joe Bayen, CEO at
www.FreeAppADay.com. “The new device is set to have a major impact in the mobile industry
and we are positioning the new iPad site as a location where iPad developers can showcase their titles and iPad owners can
discover great paid apps free for a single day.”
The iPad site will initially be merged with www.FreeAppADay.com, however www.FreeiPadAppADay.com is set to evolve as a standalone website once more titles become available
on the iPad.
About FreeAppADay.com
FreeAppADay.com is a social networking
website built to facilitate iPhone application discovery as well as offer a centralized location for iPhone enthusiasts and
developers of polished iPhone applications.

Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
2:51 pm pdt
Thursday, April 1, 2010
Grill-Off with Ultra Hand! - Gameplay Trailer - WiiWare - Nintendo Wii
Grill-Off
with Ultra Hand! is a new WiiWare game coming soon exclusively for Club Nintendo members. For just
80 Club Nintendo Coins, test your hand at grilling virtual burgers in single-player or VS mode.
The Ultra Hand was a toy created by genius inventor and Nintendo legend Gunpei Yokoi. Its nice to see Nintendo
paying tribute to a man whose brilliant mind has influenced the history of the company even to this very day.
Available now only on the Nintendo Wii. Please visit Nintendo.com for more information. 
Submitted By: E. Thomas ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
3:48 pm pdt
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